use television: be used to play video game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronics
Weight: 0.57
Siblings computer hardware
Weight: 0.32
, dvd
Weight: 0.29
, solar cell
Weight: 0.29
, electric heater
Weight: 0.29
, resistor
Weight: 0.28

Related properties

Property Similarity
be used to play video game 1.00
be play by dvd player 0.82
be at in dvd player 0.77
be used to view video image 0.76
be used to watch movie 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.34
¬ Remarkable(dvd, be used to watch movie)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.80
¬ Remarkable(dvd, be play by dvd player)
0.05
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.76
¬ Remarkable(dvd, be at in dvd player)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.80
Remarkable(dvd, be play by dvd player)
Evidence: 0.54
¬ Plausible(dvd, be play by dvd player)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.34
Remarkable(dvd, be used to watch movie)
Evidence: 0.08
¬ Plausible(dvd, be used to watch movie)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.76
Remarkable(dvd, be at in dvd player)
Evidence: 0.46
¬ Plausible(dvd, be at in dvd player)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.67
¬ Salient(use television, be used to play video game)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.53
Typical(use television, be used to play video game)
Evidence: 0.20
¬ Typical(use television, be used to view video image)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.53
Typical(use television, be used to play video game)
Evidence: 0.27
¬ Typical(use television, be used to watch movie)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.62
Remarkable(use television, be used to play video game)
Evidence: 0.49
¬ Remarkable(use television, be used to view video image)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.67
Salient(use television, be used to play video game)
Evidence: 0.65
¬ Salient(use television, be used to watch movie)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.67
Salient(use television, be used to play video game)
Evidence: 0.81
¬ Salient(use television, be used to view video image)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.39
¬ Plausible(use television, be used to watch movie)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.62
Remarkable(use television, be used to play video game)
Evidence: 0.90
¬ Remarkable(use television, be used to watch movie)
0.19
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.76
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.93
¬ Plausible(use television, be used to view video image)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.67
Salient(use television, be used to play video game)
Evidence: 0.53
¬ Typical(use television, be used to play video game)
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.25
Plausible(use television, be used to play video game)
Evidence: 0.53
¬ Typical(use television, be used to play video game)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.16
¬ Typical(dvd, be play by dvd player)
0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.20
¬ Typical(dvd, be at in dvd player)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(use television, be used to play video game)
Evidence: 0.72
¬ Typical(dvd, be used to watch movie)