valley: get hot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents river
Weight: 0.62
, area
Weight: 0.62
, tree
Weight: 0.56
, thing
Weight: 0.55
, place
Weight: 0.52
Siblings death valley
Weight: 0.37
, lake tahoe
Weight: 0.35
, greenwich village
Weight: 0.34
, town
Weight: 0.34

Related properties

Property Similarity
get hot 1.00
is hot 0.96
get cold 0.80
is hotter 0.78
is hottest 0.78
be cool at night 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.45
¬ Remarkable(valley, get hot)
Evidence: 0.05
¬ Remarkable(death valley, get hot)
0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.45
¬ Remarkable(valley, get hot)
Evidence: 0.03
¬ Remarkable(death valley, is hot)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.05
Remarkable(death valley, get hot)
Evidence: 0.04
¬ Plausible(death valley, get hot)
0.57
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.96
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.03
Remarkable(death valley, is hot)
Evidence: 0.03
¬ Plausible(death valley, is hot)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.84
¬ Salient(valley, get hot)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.92
Typical(valley, get hot)
Evidence: 0.96
¬ Typical(valley, is hot)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.93
¬ Salient(valley, is hot)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.90
¬ Plausible(valley, is hot)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Typical(valley, get hot)
Evidence: 0.85
¬ Typical(valley, get cold)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.92
Typical(valley, get hot)
Evidence: 0.78
¬ Typical(valley, is hotter)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.92
Typical(valley, get hot)
Evidence: 0.96
¬ Typical(valley, is hottest)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.81
¬ Salient(valley, get cold)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.66
¬ Salient(valley, is hotter)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.77
¬ Plausible(valley, get cold)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.92
Typical(valley, get hot)
Evidence: 0.94
¬ Typical(valley, be cool at night)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.45
Remarkable(valley, get hot)
Evidence: 0.51
¬ Remarkable(valley, is hot)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.67
¬ Plausible(valley, is hotter)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.91
¬ Salient(valley, is hottest)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.89
¬ Plausible(valley, is hottest)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.82
¬ Salient(valley, be cool at night)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.84
¬ Plausible(valley, be cool at night)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.45
Remarkable(valley, get hot)
Evidence: 0.43
¬ Remarkable(valley, is hotter)
0.50
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.45
Remarkable(valley, get hot)
Evidence: 0.39
¬ Remarkable(valley, be cool at night)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.45
Remarkable(valley, get hot)
Evidence: 0.52
¬ Remarkable(valley, get cold)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.45
Remarkable(valley, get hot)
Evidence: 0.49
¬ Remarkable(valley, is hottest)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.84
Salient(valley, get hot)
Evidence: 0.92
¬ Typical(valley, get hot)
Evidence: 0.45
¬ Remarkable(valley, get hot)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.83
Plausible(valley, get hot)
Evidence: 0.92
¬ Typical(valley, get hot)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.45
¬ Remarkable(valley, get hot)
Evidence: 0.22
¬ Typical(death valley, get hot)
0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.45
¬ Remarkable(valley, get hot)
Evidence: 0.20
¬ Typical(death valley, is hot)