vamp: die in metal gear solid 4

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.55
, thing
Weight: 0.47
, character
Weight: 0.47
, vampire
Weight: 0.46
Siblings werewolf
Weight: 0.34
, heroine
Weight: 0.32
, demon
Weight: 0.32
, villain
Weight: 0.32
, ghost
Weight: 0.32

Related properties

Property Similarity
die in metal gear solid 4 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(vamp, die in metal gear solid 4)
Evidence: 0.05
¬ Salient(vamp, die in metal gear solid 4)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(vamp, die in metal gear solid 4)
Evidence: 0.27
¬ Typical(vamp, die in metal gear solid 4)
Evidence: 0.04
¬ Remarkable(vamp, die in metal gear solid 4)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.05
Plausible(vamp, die in metal gear solid 4)
Evidence: 0.27
¬ Typical(vamp, die in metal gear solid 4)