vamp: win in vamp 1v1

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.55
, thing
Weight: 0.47
, character
Weight: 0.47
, vampire
Weight: 0.46
Siblings werewolf
Weight: 0.34
, heroine
Weight: 0.32
, demon
Weight: 0.32
, villain
Weight: 0.32
, ghost
Weight: 0.32

Related properties

Property Similarity
win in vamp 1v1 1.00
be called vamp 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(vamp, win in vamp 1v1)
Evidence: 0.99
¬ Salient(vamp, win in vamp 1v1)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.99
Typical(vamp, win in vamp 1v1)
Evidence: 0.07
¬ Typical(vamp, be called vamp)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Salient(vamp, win in vamp 1v1)
Evidence: 0.51
¬ Salient(vamp, be called vamp)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.96
Plausible(vamp, win in vamp 1v1)
Evidence: 0.28
¬ Plausible(vamp, be called vamp)
0.46
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.93
Evidence: 0.54
Remarkable(vamp, win in vamp 1v1)
Evidence: 0.93
¬ Remarkable(vamp, be called vamp)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(vamp, win in vamp 1v1)
Evidence: 0.99
¬ Typical(vamp, win in vamp 1v1)
Evidence: 0.54
¬ Remarkable(vamp, win in vamp 1v1)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(vamp, win in vamp 1v1)
Evidence: 0.99
¬ Typical(vamp, win in vamp 1v1)