vampire bat: detect survive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bat
Weight: 0.73
, creature
Weight: 0.69
, animal
Weight: 0.56
, blood
Weight: 0.48
, rabies
Weight: 0.44
Siblings baseball bat
Weight: 0.40
, vampire
Weight: 0.38
, fruit bat
Weight: 0.38
, werewolf
Weight: 0.38
, lizard
Weight: 0.36

Related properties

Property Similarity
detect survive 1.00
detect blood 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.77
Plausible(vampire bat, detect survive)
Evidence: 0.78
¬ Salient(vampire bat, detect survive)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.78
Salient(vampire bat, detect survive)
Evidence: 0.30
¬ Salient(vampire bat, detect blood)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.87
Typical(vampire bat, detect survive)
Evidence: 0.59
¬ Typical(vampire bat, detect blood)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.77
Plausible(vampire bat, detect survive)
Evidence: 0.39
¬ Plausible(vampire bat, detect blood)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.45
Remarkable(vampire bat, detect survive)
Evidence: 0.26
¬ Remarkable(vampire bat, detect blood)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Salient(vampire bat, detect survive)
Evidence: 0.87
¬ Typical(vampire bat, detect survive)
Evidence: 0.45
¬ Remarkable(vampire bat, detect survive)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.77
Plausible(vampire bat, detect survive)
Evidence: 0.87
¬ Typical(vampire bat, detect survive)