vampire: visit people at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.69
, film
Weight: 0.63
, creature
Weight: 0.63
, evil
Weight: 0.62
, game
Weight: 0.61
Siblings werewolf
Weight: 0.64
, vamp
Weight: 0.46
, vampire bat
Weight: 0.38
, witch
Weight: 0.35
, komodo dragon
Weight: 0.35

Related properties

Property Similarity
visit people at night 1.00
go out at night 0.83
come out at night 0.82
walk at night 0.80
go out during night 0.80
survive at night 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.10
Rule weight: 0.66
Evidence weight: 0.18
Similarity weight: 0.82
Evidence: 0.06
Plausible(monster, come out at night)
Evidence: 0.88
¬ Typical(vampire, visit people at night)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.06
¬ Plausible(monster, come out at night)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.36
¬ Remarkable(vampire, visit people at night)
Evidence: 0.06
¬ Remarkable(monster, come out at night)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.36
¬ Remarkable(vampire, visit people at night)
Evidence: 0.21
¬ Remarkable(vampire bat, come out at night)

Remarkability from parent implausibility

0.20
Rule weight: 0.42
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.06
Plausible(monster, come out at night)
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.71
¬ Plausible(vampire, visit people at night)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.21
Remarkable(vampire bat, come out at night)
Evidence: 0.41
¬ Plausible(vampire bat, come out at night)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.61
¬ Salient(vampire, visit people at night)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.72
¬ Typical(vampire, go out at night)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.70
¬ Typical(vampire, come out at night)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.73
¬ Typical(vampire, come out at night)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.62
¬ Typical(vampire, walk at night)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.26
¬ Salient(vampire, come out at night)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.29
¬ Salient(vampire, go out at night)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.22
¬ Salient(vampire, walk at night)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.28
¬ Salient(vampire, come out at night)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.41
¬ Plausible(vampire, come out at night)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.34
¬ Plausible(vampire, walk at night)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.45
¬ Plausible(vampire, go out at night)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.20
¬ Remarkable(vampire, come out at night)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.45
¬ Plausible(vampire, come out at night)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.86
¬ Typical(vampire, go out during night)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.23
¬ Remarkable(vampire, go out at night)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.22
¬ Remarkable(vampire, come out at night)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.19
¬ Remarkable(vampire, walk at night)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.74
¬ Typical(vampire, survive at night)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.30
¬ Salient(vampire, survive at night)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.47
¬ Plausible(vampire, survive at night)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.64
¬ Plausible(vampire, go out during night)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.48
¬ Salient(vampire, go out during night)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.30
¬ Remarkable(vampire, go out during night)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.36
Remarkable(vampire, visit people at night)
Evidence: 0.22
¬ Remarkable(vampire, survive at night)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.61
Salient(vampire, visit people at night)
Evidence: 0.88
¬ Typical(vampire, visit people at night)
Evidence: 0.36
¬ Remarkable(vampire, visit people at night)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.71
Plausible(vampire, visit people at night)
Evidence: 0.88
¬ Typical(vampire, visit people at night)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.36
¬ Remarkable(vampire, visit people at night)
Evidence: 0.32
¬ Typical(monster, come out at night)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.36
¬ Remarkable(vampire, visit people at night)
Evidence: 0.68
¬ Typical(vampire bat, come out at night)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.88
Typical(vampire, visit people at night)
Evidence: 0.32
¬ Typical(monster, come out at night)