vending machine: be bad for schools

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be bad for schools 1.00
be in schools bad 0.99
be good for schools 0.98
be in schools good 0.97
be in schools 0.94
be bad in school 0.92
be good in school 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.72
¬ Salient(vending machine, be bad for schools)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.64
¬ Plausible(vending machine, be in schools bad)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.99
¬ Plausible(vending machine, be good for schools)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.91
¬ Plausible(vending machine, be in schools good)
0.81
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.49
¬ Typical(vending machine, be in schools bad)
0.80
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.18
¬ Salient(vending machine, be in schools bad)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.65
¬ Plausible(vending machine, be in schools)
0.78
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.99
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.11
¬ Remarkable(vending machine, be in schools bad)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.71
¬ Typical(vending machine, be in schools good)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.62
¬ Plausible(vending machine, be bad in school)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.47
¬ Typical(vending machine, be in schools)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.19
¬ Salient(vending machine, be in schools)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.98
¬ Typical(vending machine, be good for schools)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.87
¬ Plausible(vending machine, be good in school)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.16
¬ Salient(vending machine, be bad in school)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.49
¬ Typical(vending machine, be bad in school)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.41
¬ Salient(vending machine, be in schools good)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.08
¬ Remarkable(vending machine, be bad in school)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.13
¬ Remarkable(vending machine, be in schools)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.90
Typical(vending machine, be bad for schools)
Evidence: 0.69
¬ Typical(vending machine, be good in school)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.33
¬ Salient(vending machine, be good in school)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.24
¬ Remarkable(vending machine, be in schools good)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.19
¬ Remarkable(vending machine, be good in school)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.98
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.97
¬ Salient(vending machine, be good for schools)
0.58
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.28
Remarkable(vending machine, be bad for schools)
Evidence: 0.43
¬ Remarkable(vending machine, be good for schools)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.72
Salient(vending machine, be bad for schools)
Evidence: 0.90
¬ Typical(vending machine, be bad for schools)
Evidence: 0.28
¬ Remarkable(vending machine, be bad for schools)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(vending machine, be bad for schools)
Evidence: 0.90
¬ Typical(vending machine, be bad for schools)