villain: be bad at villainy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.70
, actor
Weight: 0.61
, thing
Weight: 0.59
, man
Weight: 0.54
Siblings joker
Weight: 0.68
, kingpin
Weight: 0.66
, penguin
Weight: 0.64
, superman
Weight: 0.64
, terrorist
Weight: 0.64

Related properties

Property Similarity
be bad at villainy 1.00
is villains 0.82
become villains 0.81
become evil 0.78
has quality evil 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)
Evidence: 0.39
¬ Remarkable(joker, become evil)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)
Evidence: 0.67
¬ Remarkable(kingpin, has quality evil)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.67
Remarkable(kingpin, has quality evil)
Evidence: 0.92
¬ Plausible(kingpin, has quality evil)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.39
Remarkable(joker, become evil)
Evidence: 0.72
¬ Plausible(joker, become evil)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.88
¬ Salient(villain, be bad at villainy)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.74
Typical(villain, be bad at villainy)
Evidence: 0.04
¬ Typical(villain, is villains)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.74
Typical(villain, be bad at villainy)
Evidence: 0.05
¬ Typical(villain, become villains)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.24
¬ Plausible(villain, is villains)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.88
Salient(villain, be bad at villainy)
Evidence: 0.52
¬ Salient(villain, is villains)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.26
¬ Plausible(villain, become villains)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.88
Salient(villain, be bad at villainy)
Evidence: 0.51
¬ Salient(villain, become villains)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.88
Salient(villain, be bad at villainy)
Evidence: 0.91
¬ Salient(villain, become evil)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.88
Salient(villain, be bad at villainy)
Evidence: 0.98
¬ Salient(villain, has quality evil)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.77
Remarkable(villain, be bad at villainy)
Evidence: 0.61
¬ Remarkable(villain, become evil)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.77
Remarkable(villain, be bad at villainy)
Evidence: 0.66
¬ Remarkable(villain, has quality evil)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.77
Remarkable(villain, be bad at villainy)
Evidence: 0.98
¬ Remarkable(villain, is villains)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.77
Remarkable(villain, be bad at villainy)
Evidence: 0.96
¬ Remarkable(villain, become villains)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.87
¬ Plausible(villain, become evil)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.93
¬ Plausible(villain, has quality evil)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.74
Typical(villain, be bad at villainy)
Evidence: 0.91
¬ Typical(villain, become evil)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.74
Typical(villain, be bad at villainy)
Evidence: 0.97
¬ Typical(villain, has quality evil)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Salient(villain, be bad at villainy)
Evidence: 0.74
¬ Typical(villain, be bad at villainy)
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.78
Plausible(villain, be bad at villainy)
Evidence: 0.74
¬ Typical(villain, be bad at villainy)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)
Evidence: 0.86
¬ Typical(joker, become evil)
0.03
Rule weight: 0.14
Evidence weight: 0.26
Similarity weight: 0.77
Evidence: 0.77
¬ Remarkable(villain, be bad at villainy)
Evidence: 0.95
¬ Typical(kingpin, has quality evil)