vision: become blurry

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents quality
Weight: 0.67
, ability
Weight: 0.63
, example
Weight: 0.61
, element
Weight: 0.60
, technology
Weight: 0.60
Siblings ambition
Weight: 0.35
, passion
Weight: 0.35
, dedication
Weight: 0.34
, commitment
Weight: 0.34
, creativity
Weight: 0.33

Related properties

Property Similarity
become blurry 1.00
be blurry with contacts 0.85
get blurry with diabetes 0.83
become in dark 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.19
Plausible(vision, become blurry)
Evidence: 0.19
¬ Salient(vision, become blurry)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.25
Remarkable(vision, become blurry)
Evidence: 0.09
¬ Remarkable(vision, be blurry with contacts)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.19
Salient(vision, become blurry)
Evidence: 0.09
¬ Salient(vision, be blurry with contacts)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.19
Plausible(vision, become blurry)
Evidence: 0.09
¬ Plausible(vision, be blurry with contacts)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.35
Typical(vision, become blurry)
Evidence: 0.34
¬ Typical(vision, be blurry with contacts)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.25
Remarkable(vision, become blurry)
Evidence: 0.29
¬ Remarkable(vision, get blurry with diabetes)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.25
Remarkable(vision, become blurry)
Evidence: 0.21
¬ Remarkable(vision, become in dark)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.19
Salient(vision, become blurry)
Evidence: 0.24
¬ Salient(vision, become in dark)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.19
Plausible(vision, become blurry)
Evidence: 0.35
¬ Plausible(vision, become in dark)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.35
Typical(vision, become blurry)
Evidence: 0.57
¬ Typical(vision, become in dark)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.83
Evidence: 0.19
Salient(vision, become blurry)
Evidence: 0.54
¬ Salient(vision, get blurry with diabetes)
0.32
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.83
Evidence: 0.19
Plausible(vision, become blurry)
Evidence: 0.68
¬ Plausible(vision, get blurry with diabetes)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.35
Typical(vision, become blurry)
Evidence: 0.86
¬ Typical(vision, get blurry with diabetes)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(vision, become blurry)
Evidence: 0.35
¬ Typical(vision, become blurry)
Evidence: 0.25
¬ Remarkable(vision, become blurry)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.19
Plausible(vision, become blurry)
Evidence: 0.35
¬ Typical(vision, become blurry)