volleyball: become very popular

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis court
Weight: 0.65
, game
Weight: 0.61
, athlete
Weight: 0.60
, sport
Weight: 0.60
, swimming pool
Weight: 0.59
Siblings softball
Weight: 0.54
, basketball court
Weight: 0.38
, tennis game
Weight: 0.37
, tennis player
Weight: 0.37
, hockey game
Weight: 0.36

Related properties

Property Similarity
become very popular 1.00
become popular 0.92
is popular 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(game, is popular)
Evidence: 0.91
¬ Typical(volleyball, become very popular)
0.47
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.85
Plausible(sport, is popular)
Evidence: 0.91
¬ Typical(volleyball, become very popular)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.85
¬ Plausible(sport, is popular)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.97
¬ Plausible(game, is popular)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.86
¬ Remarkable(game, is popular)
0.16
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.90
¬ Remarkable(sport, is popular)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.67
¬ Remarkable(softball, is popular)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.97
Plausible(game, is popular)
Evidence: 0.73
Remarkable(volleyball, become very popular)
Evidence: 0.88
¬ Plausible(volleyball, become very popular)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.85
Plausible(sport, is popular)
Evidence: 0.73
Remarkable(volleyball, become very popular)
Evidence: 0.88
¬ Plausible(volleyball, become very popular)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.67
Remarkable(softball, is popular)
Evidence: 0.94
¬ Plausible(softball, is popular)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.96
¬ Salient(volleyball, become very popular)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Salient(volleyball, become very popular)
Evidence: 0.97
¬ Salient(volleyball, is popular)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.91
Typical(volleyball, become very popular)
Evidence: 0.91
¬ Typical(volleyball, is popular)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.89
¬ Plausible(volleyball, is popular)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.73
Remarkable(volleyball, become very popular)
Evidence: 0.73
¬ Remarkable(volleyball, is popular)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(volleyball, become very popular)
Evidence: 0.91
¬ Typical(volleyball, become very popular)
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(volleyball, become very popular)
Evidence: 0.91
¬ Typical(volleyball, become very popular)

Typicality and Rermarkability incompatibility between a parent and a child

0.17
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.80
¬ Typical(sport, is popular)
0.12
Rule weight: 0.51
Evidence weight: 0.28
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.99
¬ Typical(game, is popular)

Typicality and Rermarkability incompatibility between siblings

0.03
Rule weight: 0.14
Evidence weight: 0.29
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(volleyball, become very popular)
Evidence: 0.98
¬ Typical(softball, is popular)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Typical(volleyball, become very popular)
Evidence: 0.80
¬ Typical(sport, is popular)
0.36
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.91
Typical(volleyball, become very popular)
Evidence: 0.99
¬ Typical(game, is popular)