wait table: causes customer feed

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes customer feed 1.00
causes customer get their food 0.89
requires customer 0.85
causes happy customer 0.84
be used to serve customer 0.81
causes spill beverage on customer 0.77
be used to enhance experience of customer 0.77
requires demonstrate your ability to please customer 0.77
requires seat customer 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.45
¬ Salient(wait table, causes customer feed)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.32
¬ Typical(wait table, causes customer get their food)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.04
¬ Salient(wait table, causes spill beverage on customer)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.05
¬ Remarkable(wait table, causes spill beverage on customer)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.37
¬ Typical(wait table, be used to serve customer)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.29
¬ Typical(wait table, be used to enhance experience of customer)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.55
¬ Typical(wait table, requires customer)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.45
¬ Salient(wait table, causes customer get their food)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.45
¬ Remarkable(wait table, requires customer)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.40
¬ Typical(wait table, requires seat customer)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.47
¬ Salient(wait table, requires customer)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.69
¬ Plausible(wait table, requires customer)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.55
¬ Plausible(wait table, causes spill beverage on customer)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.84
¬ Plausible(wait table, causes customer get their food)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.49
¬ Remarkable(wait table, be used to enhance experience of customer)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.47
¬ Remarkable(wait table, requires seat customer)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.54
¬ Salient(wait table, be used to serve customer)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.80
¬ Plausible(wait table, be used to serve customer)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.77
¬ Remarkable(wait table, causes customer get their food)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.51
Remarkable(wait table, causes customer feed)
Evidence: 0.69
¬ Remarkable(wait table, be used to serve customer)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.82
¬ Plausible(wait table, requires seat customer)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.88
¬ Plausible(wait table, be used to enhance experience of customer)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.59
¬ Salient(wait table, requires seat customer)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.64
¬ Salient(wait table, be used to enhance experience of customer)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.61
Typical(wait table, causes customer feed)
Evidence: 0.96
¬ Typical(wait table, causes spill beverage on customer)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.45
Salient(wait table, causes customer feed)
Evidence: 0.61
¬ Typical(wait table, causes customer feed)
Evidence: 0.51
¬ Remarkable(wait table, causes customer feed)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.62
Plausible(wait table, causes customer feed)
Evidence: 0.61
¬ Typical(wait table, causes customer feed)