walk in rain: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fun 1.00
be used to fun 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.38
Plausible(walk in rain, causes fun)
Evidence: 0.35
¬ Salient(walk in rain, causes fun)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.94
Typical(walk in rain, causes fun)
Evidence: 0.92
¬ Typical(walk in rain, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.36
Remarkable(walk in rain, causes fun)
Evidence: 0.36
¬ Remarkable(walk in rain, be used to fun)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.35
Salient(walk in rain, causes fun)
Evidence: 0.37
¬ Salient(walk in rain, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.38
Plausible(walk in rain, causes fun)
Evidence: 0.40
¬ Plausible(walk in rain, be used to fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.35
Salient(walk in rain, causes fun)
Evidence: 0.94
¬ Typical(walk in rain, causes fun)
Evidence: 0.36
¬ Remarkable(walk in rain, causes fun)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.38
Plausible(walk in rain, causes fun)
Evidence: 0.94
¬ Typical(walk in rain, causes fun)