walk: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to fun 1.00
be motivated by it be enjoyable 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.20
Plausible(walk, be used to fun)
Evidence: 0.73
¬ Salient(walk, be used to fun)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.67
Typical(walk, be used to fun)
Evidence: 0.38
¬ Typical(walk, be motivated by it be enjoyable)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.73
Salient(walk, be used to fun)
Evidence: 0.85
¬ Salient(walk, be motivated by it be enjoyable)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.20
Plausible(walk, be used to fun)
Evidence: 0.42
¬ Plausible(walk, be motivated by it be enjoyable)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.34
Remarkable(walk, be used to fun)
Evidence: 0.53
¬ Remarkable(walk, be motivated by it be enjoyable)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.73
Salient(walk, be used to fun)
Evidence: 0.67
¬ Typical(walk, be used to fun)
Evidence: 0.34
¬ Remarkable(walk, be used to fun)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.20
Plausible(walk, be used to fun)
Evidence: 0.67
¬ Typical(walk, be used to fun)