walker: kill babies

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents candidate
Weight: 0.62
, player
Weight: 0.61
, artist
Weight: 0.60
, man
Weight: 0.60
, governor
Weight: 0.58
Siblings old man
Weight: 0.34
, young woman
Weight: 0.34
, woman
Weight: 0.33
, young man
Weight: 0.33
, dancer
Weight: 0.33

Related properties

Property Similarity
kill babies 1.00
be for babies 0.91
take babies 0.89
be take babies 0.89
be bad for babies 0.88
be for babies bad 0.88
be good for babies 0.88
be dangerous for babies 0.88
be safe for babies 0.84
be bad for babies legs 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.02
¬ Salient(walker, kill babies)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.04
¬ Remarkable(walker, take babies)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.05
¬ Salient(walker, take babies)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.05
¬ Plausible(walker, take babies)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.05
¬ Remarkable(walker, be dangerous for babies)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.06
¬ Remarkable(walker, be bad for babies)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.08
¬ Remarkable(walker, be take babies)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.06
¬ Salient(walker, be dangerous for babies)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.07
¬ Plausible(walker, be dangerous for babies)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.07
¬ Salient(walker, be bad for babies)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.07
¬ Plausible(walker, be bad for babies)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.07
¬ Remarkable(walker, be good for babies)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.08
¬ Remarkable(walker, be for babies bad)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.04
¬ Remarkable(walker, be safe for babies)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.10
¬ Salient(walker, be take babies)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.05
¬ Salient(walker, be safe for babies)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.10
¬ Salient(walker, be good for babies)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.06
¬ Plausible(walker, be safe for babies)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.11
¬ Plausible(walker, be take babies)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.10
¬ Plausible(walker, be good for babies)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.11
¬ Salient(walker, be for babies bad)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.12
¬ Plausible(walker, be for babies bad)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.02
Remarkable(walker, kill babies)
Evidence: 0.07
¬ Remarkable(walker, be bad for babies legs)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.09
¬ Salient(walker, be bad for babies legs)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.09
¬ Plausible(walker, be bad for babies legs)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.28
¬ Typical(walker, take babies)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.32
¬ Typical(walker, be dangerous for babies)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.30
¬ Typical(walker, be safe for babies)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.34
¬ Typical(walker, be bad for babies)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.39
¬ Typical(walker, be good for babies)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.40
¬ Typical(walker, be take babies)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.37
¬ Typical(walker, be bad for babies legs)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.21
Typical(walker, kill babies)
Evidence: 0.42
¬ Typical(walker, be for babies bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(walker, kill babies)
Evidence: 0.21
¬ Typical(walker, kill babies)
Evidence: 0.02
¬ Remarkable(walker, kill babies)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.02
Plausible(walker, kill babies)
Evidence: 0.21
¬ Typical(walker, kill babies)