walking: create attraction

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents way
Weight: 0.66
, behavior
Weight: 0.59
, thing
Weight: 0.58
, pursuit
Weight: 0.58
, exercise
Weight: 0.57
Siblings jogging
Weight: 0.35
, bicycling
Weight: 0.33
, living thing
Weight: 0.33
, talking
Weight: 0.32
, dancing
Weight: 0.32

Related properties

Property Similarity
create attraction 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(walking, create attraction)
Evidence: 0.92
¬ Salient(walking, create attraction)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.92
Salient(walking, create attraction)
Evidence: 0.78
¬ Typical(walking, create attraction)
Evidence: 0.69
¬ Remarkable(walking, create attraction)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(walking, create attraction)
Evidence: 0.78
¬ Typical(walking, create attraction)