wall: be at you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents window
Weight: 0.65
, barrier
Weight: 0.64
, sculpture
Weight: 0.64
, line
Weight: 0.62
Siblings cell wall
Weight: 0.68
, corner
Weight: 0.65
, glass
Weight: 0.64
, tower
Weight: 0.62
, main entrance
Weight: 0.59

Related properties

Property Similarity
be at you 1.00
be made of clear material so you can see out 0.81
be used to help person see good 0.78
be used to go into something 0.77
be used to tell person where to form 0.77
be used to see good 0.77
help one see good 0.76
be used to look out of it 0.76
be used to help person see 0.76
be used to help them see 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.31
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.61
¬ Typical(wall, be at you)
0.30
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.29
Plausible(window, be made of clear material so you can see out)
Evidence: 0.61
¬ Typical(wall, be at you)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.16
Plausible(line, be used to tell person where to form)
Evidence: 0.61
¬ Typical(wall, be at you)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.16
¬ Plausible(line, be used to tell person where to form)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.29
¬ Plausible(window, be made of clear material so you can see out)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.37
¬ Plausible(window, be used to look out of it)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.87
¬ Remarkable(window, be made of clear material so you can see out)
0.35
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.84
¬ Remarkable(line, be used to tell person where to form)
0.34
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.88
¬ Remarkable(window, be used to look out of it)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.63
¬ Remarkable(glass, be used to see good)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.85
¬ Remarkable(glass, be used to help them see)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.85
¬ Remarkable(glass, be used to help person see)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.29
Plausible(window, be made of clear material so you can see out)
Evidence: 0.25
Remarkable(wall, be at you)
Evidence: 0.18
¬ Plausible(wall, be at you)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.25
Remarkable(wall, be at you)
Evidence: 0.18
¬ Plausible(wall, be at you)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.16
Plausible(line, be used to tell person where to form)
Evidence: 0.25
Remarkable(wall, be at you)
Evidence: 0.18
¬ Plausible(wall, be at you)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.85
Remarkable(glass, be used to help them see)
Evidence: 0.26
¬ Plausible(glass, be used to help them see)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.85
Remarkable(glass, be used to help person see)
Evidence: 0.29
¬ Plausible(glass, be used to help person see)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.63
Remarkable(glass, be used to see good)
Evidence: 0.35
¬ Plausible(glass, be used to see good)
0.39
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.38
¬ Salient(wall, be at you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.38
Salient(wall, be at you)
Evidence: 0.61
¬ Typical(wall, be at you)
Evidence: 0.25
¬ Remarkable(wall, be at you)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.18
Plausible(wall, be at you)
Evidence: 0.61
¬ Typical(wall, be at you)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.30
¬ Typical(window, be made of clear material so you can see out)
0.36
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.24
¬ Typical(window, be used to look out of it)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.44
¬ Typical(line, be used to tell person where to form)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.36
¬ Typical(glass, be used to see good)
0.09
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.33
¬ Typical(glass, be used to help person see)
0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(wall, be at you)
Evidence: 0.36
¬ Typical(glass, be used to help them see)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.61
Typical(wall, be at you)
Evidence: 0.30
¬ Typical(window, be made of clear material so you can see out)
0.33
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.61
Typical(wall, be at you)
Evidence: 0.24
¬ Typical(window, be used to look out of it)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.61
Typical(wall, be at you)
Evidence: 0.44
¬ Typical(line, be used to tell person where to form)