warrior: kill themselves

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.60
, thing
Weight: 0.59
, movie
Weight: 0.58
, tank
Weight: 0.57
, class
Weight: 0.57
Siblings knight
Weight: 0.75
, hunter
Weight: 0.64
, samurai
Weight: 0.62
, ninja
Weight: 0.55

Related properties

Property Similarity
kill themselves 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.18
¬ Remarkable(warrior, kill themselves)
Evidence: 0.13
¬ Remarkable(samurai, kill themselves)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.35
Plausible(warrior, kill themselves)
Evidence: 0.13
Remarkable(samurai, kill themselves)
Evidence: 0.23
¬ Plausible(samurai, kill themselves)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.35
Plausible(warrior, kill themselves)
Evidence: 0.24
¬ Salient(warrior, kill themselves)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.24
Salient(warrior, kill themselves)
Evidence: 0.61
¬ Typical(warrior, kill themselves)
Evidence: 0.18
¬ Remarkable(warrior, kill themselves)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.35
Plausible(warrior, kill themselves)
Evidence: 0.61
¬ Typical(warrior, kill themselves)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.18
¬ Remarkable(warrior, kill themselves)
Evidence: 0.52
¬ Typical(samurai, kill themselves)