way: be out more expensive on ps4

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.66
, road
Weight: 0.65
, trip
Weight: 0.64
, fact
Weight: 0.63
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Weight: 0.63

Related properties

Property Similarity
be out more expensive on ps4 1.00
is more expensive 0.92
be out 2999 0.83
is out cheap 0.83
be better time around 0.78
be better second time around 0.75
be out 30 dollars 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.70
¬ Salient(way, be out more expensive on ps4)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.87
¬ Typical(way, is more expensive)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.41
¬ Typical(way, is out cheap)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.95
¬ Typical(way, be out 2999)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.75
¬ Plausible(way, is more expensive)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.58
¬ Typical(way, be better time around)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.52
¬ Plausible(way, is out cheap)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.75
¬ Salient(way, is more expensive)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.84
¬ Typical(way, be better second time around)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.50
¬ Plausible(way, be better time around)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.44
¬ Remarkable(way, is more expensive)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.88
Typical(way, be out more expensive on ps4)
Evidence: 0.99
¬ Typical(way, be out 30 dollars)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.51
¬ Salient(way, be better time around)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.73
¬ Salient(way, is out cheap)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.88
¬ Plausible(way, be out 2999)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.71
¬ Plausible(way, be better second time around)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.91
¬ Salient(way, be out 2999)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.70
¬ Salient(way, be better second time around)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.50
¬ Remarkable(way, be out 2999)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.95
¬ Plausible(way, be out 30 dollars)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.42
¬ Remarkable(way, be better second time around)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.50
¬ Remarkable(way, be better time around)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.98
¬ Salient(way, be out 30 dollars)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.54
¬ Remarkable(way, be out 30 dollars)
0.33
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.83
Evidence: 0.38
Remarkable(way, be out more expensive on ps4)
Evidence: 0.86
¬ Remarkable(way, is out cheap)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(way, be out more expensive on ps4)
Evidence: 0.88
¬ Typical(way, be out more expensive on ps4)
Evidence: 0.38
¬ Remarkable(way, be out more expensive on ps4)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(way, be out more expensive on ps4)
Evidence: 0.88
¬ Typical(way, be out more expensive on ps4)