way: get with boy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents option
Weight: 0.60
, thing
Weight: 0.57
, inspiration
Weight: 0.55
, figure
Weight: 0.54
Siblings walking
Weight: 0.66
, road
Weight: 0.65
, trip
Weight: 0.64
, fact
Weight: 0.63
, answer
Weight: 0.63

Related properties

Property Similarity
get with boy 1.00
be better than family guy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.67
Plausible(way, get with boy)
Evidence: 0.74
¬ Salient(way, get with boy)

Similarity expansion

0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.63
Remarkable(way, get with boy)
Evidence: 0.64
¬ Remarkable(way, be better than family guy)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.74
Salient(way, get with boy)
Evidence: 0.92
¬ Salient(way, be better than family guy)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.70
Typical(way, get with boy)
Evidence: 0.91
¬ Typical(way, be better than family guy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.67
Plausible(way, get with boy)
Evidence: 0.86
¬ Plausible(way, be better than family guy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.74
Salient(way, get with boy)
Evidence: 0.70
¬ Typical(way, get with boy)
Evidence: 0.63
¬ Remarkable(way, get with boy)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.67
Plausible(way, get with boy)
Evidence: 0.70
¬ Typical(way, get with boy)