wheel: be bad for mousetrap car

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents vehicle
Weight: 0.62
, machine
Weight: 0.60
, technology
Weight: 0.59
, place
Weight: 0.59
Siblings pulley
Weight: 0.51
, motor vehicle
Weight: 0.36
, car
Weight: 0.35
, pickup truck
Weight: 0.34

Related properties

Property Similarity
be bad for mousetrap car 1.00
turn on car 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.45
Plausible(wheel, be bad for mousetrap car)
Evidence: 0.29
¬ Salient(wheel, be bad for mousetrap car)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.69
Typical(wheel, be bad for mousetrap car)
Evidence: 0.53
¬ Typical(wheel, turn on car)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.29
Salient(wheel, be bad for mousetrap car)
Evidence: 0.24
¬ Salient(wheel, turn on car)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.45
Plausible(wheel, be bad for mousetrap car)
Evidence: 0.32
¬ Plausible(wheel, turn on car)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.21
Remarkable(wheel, be bad for mousetrap car)
Evidence: 0.23
¬ Remarkable(wheel, turn on car)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(wheel, be bad for mousetrap car)
Evidence: 0.69
¬ Typical(wheel, be bad for mousetrap car)
Evidence: 0.21
¬ Remarkable(wheel, be bad for mousetrap car)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.45
Plausible(wheel, be bad for mousetrap car)
Evidence: 0.69
¬ Typical(wheel, be bad for mousetrap car)