window: be used to let fresh air in

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents light source
Weight: 0.63
, location
Weight: 0.62
, bedroom
Weight: 0.62
, frame
Weight: 0.61
Siblings front door
Weight: 0.78
, window pane
Weight: 0.71
, wall
Weight: 0.65
, door
Weight: 0.64
, tab
Weight: 0.59

Related properties

Property Similarity
be used to let fresh air in 1.00
be used to let fresh air into room 0.95
be used to let air in build 0.90
be used to provide mean of fresh air 0.89
be used to keep cold air out 0.86
be used to keep warm air inside house 0.84
be used to let light in 0.82
be used to let in light 0.82
be used to let light into build 0.81
be used to let light in build 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.81
¬ Salient(window, be used to let fresh air in)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.50
¬ Salient(window, be used to let fresh air into room)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.81
¬ Remarkable(window, be used to let fresh air into room)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.20
¬ Typical(window, be used to let fresh air into room)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.74
¬ Remarkable(window, be used to provide mean of fresh air)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.88
¬ Remarkable(window, be used to let air in build)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.70
¬ Salient(window, be used to let air in build)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.67
¬ Salient(window, be used to provide mean of fresh air)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.28
¬ Plausible(window, be used to provide mean of fresh air)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.19
¬ Typical(window, be used to let air in build)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.85
¬ Remarkable(window, be used to keep cold air out)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.11
¬ Typical(window, be used to let light into build)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.86
¬ Remarkable(window, be used to keep warm air inside house)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.77
¬ Salient(window, be used to keep cold air out)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.68
¬ Salient(window, be used to keep warm air inside house)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.87
¬ Remarkable(window, be used to let in light)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.88
¬ Remarkable(window, be used to let light in)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.14
¬ Typical(window, be used to let light in build)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.76
¬ Salient(window, be used to let in light)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.93
¬ Remarkable(window, be used to let light into build)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Remarkable(window, be used to let fresh air in)
Evidence: 0.92
¬ Remarkable(window, be used to let light in build)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.19
¬ Typical(window, be used to let light in)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.21
¬ Typical(window, be used to keep warm air inside house)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.38
¬ Plausible(window, be used to keep cold air out)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.80
¬ Salient(window, be used to let light in)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.77
¬ Salient(window, be used to let light in build)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.48
¬ Plausible(window, be used to let air in build)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.25
¬ Typical(window, be used to keep cold air out)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.79
¬ Salient(window, be used to let light into build)
0.58
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.58
¬ Plausible(window, be used to let fresh air into room)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.22
¬ Typical(window, be used to let in light)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.41
¬ Plausible(window, be used to let in light)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.47
¬ Plausible(window, be used to keep warm air inside house)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.48
¬ Plausible(window, be used to let light in)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.20
Typical(window, be used to let fresh air in)
Evidence: 0.38
¬ Typical(window, be used to provide mean of fresh air)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.55
¬ Plausible(window, be used to let light in build)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.61
¬ Plausible(window, be used to let light into build)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Salient(window, be used to let fresh air in)
Evidence: 0.20
¬ Typical(window, be used to let fresh air in)
Evidence: 0.86
¬ Remarkable(window, be used to let fresh air in)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.50
Plausible(window, be used to let fresh air in)
Evidence: 0.20
¬ Typical(window, be used to let fresh air in)