winning: be in sports

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.49
, thing
Weight: 0.44
, winner
Weight: 0.43
, program
Weight: 0.42
Siblings win
Weight: 0.32
, victory
Weight: 0.31
, playing game
Weight: 0.30
, play game
Weight: 0.30
, home run
Weight: 0.29

Related properties

Property Similarity
be in sports 1.00
be important to athletes 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.63
Plausible(winning, be in sports)
Evidence: 0.52
¬ Salient(winning, be in sports)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.02
Typical(winning, be in sports)
Evidence: 0.03
¬ Typical(winning, be important to athletes)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.95
Remarkable(winning, be in sports)
Evidence: 0.98
¬ Remarkable(winning, be important to athletes)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.63
Plausible(winning, be in sports)
Evidence: 0.24
¬ Plausible(winning, be important to athletes)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.52
Salient(winning, be in sports)
Evidence: 0.54
¬ Salient(winning, be important to athletes)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.52
Salient(winning, be in sports)
Evidence: 0.02
¬ Typical(winning, be in sports)
Evidence: 0.95
¬ Remarkable(winning, be in sports)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.63
Plausible(winning, be in sports)
Evidence: 0.02
¬ Typical(winning, be in sports)