working: be best buy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.55
, state
Weight: 0.51
, student
Weight: 0.51
, factor
Weight: 0.50
Siblings business activity
Weight: 0.32
, talking
Weight: 0.31
, pushing
Weight: 0.31
, playing
Weight: 0.31

Related properties

Property Similarity
be best buy 1.00
be good way help 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.66
Plausible(working, be best buy)
Evidence: 0.62
¬ Salient(working, be best buy)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.77
Typical(working, be best buy)
Evidence: 0.41
¬ Typical(working, be good way help)
0.52
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.66
Plausible(working, be best buy)
Evidence: 0.53
¬ Plausible(working, be good way help)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.62
Salient(working, be best buy)
Evidence: 0.76
¬ Salient(working, be good way help)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.41
Remarkable(working, be best buy)
Evidence: 0.89
¬ Remarkable(working, be good way help)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.62
Salient(working, be best buy)
Evidence: 0.77
¬ Typical(working, be best buy)
Evidence: 0.41
¬ Remarkable(working, be best buy)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.66
Plausible(working, be best buy)
Evidence: 0.77
¬ Typical(working, be best buy)