wow: be even good game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, word
Weight: 0.60
, mmorpg
Weight: 0.59
, game
Weight: 0.58
, computer game
Weight: 0.56
Siblings hey
Weight: 0.35
, oh
Weight: 0.35
, nice
Weight: 0.34
, remember
Weight: 0.34

Related properties

Property Similarity
be even good game 1.00
be even game 0.96
be good game 0.96
be game 0.91
feel like player game 0.89
feel like single player game 0.87
lose many players 0.80
is worth playing 0.79
is playing 0.79
be for players 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.44
Plausible(wow, be even good game)
Evidence: 0.69
¬ Salient(wow, be even good game)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.91
Remarkable(wow, be even good game)
Evidence: 0.14
¬ Remarkable(wow, feel like single player game)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.69
Salient(wow, be even good game)
Evidence: 0.13
¬ Salient(wow, feel like single player game)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.44
Plausible(wow, be even good game)
Evidence: 0.12
¬ Plausible(wow, feel like single player game)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.28
Typical(wow, be even good game)
Evidence: 0.08
¬ Typical(wow, is playing)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Remarkable(wow, be even good game)
Evidence: 0.93
¬ Remarkable(wow, is worth playing)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Remarkable(wow, be even good game)
Evidence: 0.92
¬ Remarkable(wow, is playing)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.28
Typical(wow, be even good game)
Evidence: 0.22
¬ Typical(wow, is worth playing)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.69
Salient(wow, be even good game)
Evidence: 0.50
¬ Salient(wow, is playing)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.44
Plausible(wow, be even good game)
Evidence: 0.28
¬ Plausible(wow, is playing)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.28
Typical(wow, be even good game)
Evidence: 0.36
¬ Typical(wow, feel like single player game)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.69
Salient(wow, be even good game)
Evidence: 0.68
¬ Salient(wow, is worth playing)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.44
Plausible(wow, be even good game)
Evidence: 0.43
¬ Plausible(wow, is worth playing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.69
Salient(wow, be even good game)
Evidence: 0.28
¬ Typical(wow, be even good game)
Evidence: 0.91
¬ Remarkable(wow, be even good game)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.44
Plausible(wow, be even good game)
Evidence: 0.28
¬ Typical(wow, be even good game)