wow: be stereotyped as no-life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, word
Weight: 0.60
, mmorpg
Weight: 0.59
, game
Weight: 0.58
, computer game
Weight: 0.56
Siblings hey
Weight: 0.35
, oh
Weight: 0.35
, nice
Weight: 0.34
, remember
Weight: 0.34

Related properties

Property Similarity
be stereotyped as no-life 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.18
Plausible(wow, be stereotyped as no-life)
Evidence: 0.01
¬ Salient(wow, be stereotyped as no-life)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(wow, be stereotyped as no-life)
Evidence: 0.14
¬ Typical(wow, be stereotyped as no-life)
Evidence: 0.00
¬ Remarkable(wow, be stereotyped as no-life)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.18
Plausible(wow, be stereotyped as no-life)
Evidence: 0.14
¬ Typical(wow, be stereotyped as no-life)