wrestle: be used to physical contact

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to physical contact 1.00
causes physical injury 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.67
Plausible(wrestle, be used to physical contact)
Evidence: 0.88
¬ Salient(wrestle, be used to physical contact)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.67
Plausible(wrestle, be used to physical contact)
Evidence: 0.20
¬ Plausible(wrestle, causes physical injury)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.88
Salient(wrestle, be used to physical contact)
Evidence: 0.69
¬ Salient(wrestle, causes physical injury)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.54
Remarkable(wrestle, be used to physical contact)
Evidence: 0.68
¬ Remarkable(wrestle, causes physical injury)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.19
Typical(wrestle, be used to physical contact)
Evidence: 0.46
¬ Typical(wrestle, causes physical injury)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(wrestle, be used to physical contact)
Evidence: 0.19
¬ Typical(wrestle, be used to physical contact)
Evidence: 0.54
¬ Remarkable(wrestle, be used to physical contact)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.67
Plausible(wrestle, be used to physical contact)
Evidence: 0.19
¬ Typical(wrestle, be used to physical contact)