wrestle: causes entertain redneck

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.27
, guy
Weight: 0.14
Siblings play game
Weight: 0.23
, look
Weight: 0.23
, nothing
Weight: 0.23
, everyone
Weight: 0.23
, anyone
Weight: 0.22

Related properties

Property Similarity
causes entertain redneck 1.00
causes entertain 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(wrestle, causes entertain redneck)
Evidence: 0.37
¬ Remarkable(play game, causes entertain)

Remarkability from sibling implausibility

0.26
Rule weight: 0.60
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.04
Plausible(wrestle, causes entertain redneck)
Evidence: 0.37
Remarkable(play game, causes entertain)
Evidence: 0.70
¬ Plausible(play game, causes entertain)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.04
Plausible(wrestle, causes entertain redneck)
Evidence: 0.47
¬ Salient(wrestle, causes entertain redneck)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.47
Salient(wrestle, causes entertain redneck)
Evidence: 0.85
¬ Typical(wrestle, causes entertain redneck)
Evidence: 0.42
¬ Remarkable(wrestle, causes entertain redneck)

Typical implies Plausible

0.09
Rule weight: 0.48
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.04
Plausible(wrestle, causes entertain redneck)
Evidence: 0.85
¬ Typical(wrestle, causes entertain redneck)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(wrestle, causes entertain redneck)
Evidence: 0.29
¬ Typical(play game, causes entertain)