wrestle: requires take lesson

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.27
, guy
Weight: 0.14
Siblings play game
Weight: 0.23
, look
Weight: 0.23
, nothing
Weight: 0.23
, everyone
Weight: 0.23
, anyone
Weight: 0.22

Related properties

Property Similarity
requires take lesson 1.00
requires learn one 0.80
requires learn some good hold 0.79
teach us something 0.79
be used to teach child to think good 0.78
learn something 0.77
requires learn how to play fair 0.76
requires read instruction 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.46
¬ Remarkable(wrestle, requires take lesson)
Evidence: 0.77
¬ Remarkable(everyone, learn something)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.08
Plausible(wrestle, requires take lesson)
Evidence: 0.77
Remarkable(everyone, learn something)
Evidence: 0.32
¬ Plausible(everyone, learn something)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.08
Plausible(wrestle, requires take lesson)
Evidence: 0.53
¬ Salient(wrestle, requires take lesson)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.71
Typical(wrestle, requires take lesson)
Evidence: 0.35
¬ Typical(wrestle, requires learn some good hold)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.08
Plausible(wrestle, requires take lesson)
Evidence: 0.29
¬ Plausible(wrestle, requires learn some good hold)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.53
Salient(wrestle, requires take lesson)
Evidence: 0.71
¬ Salient(wrestle, requires learn some good hold)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.46
Remarkable(wrestle, requires take lesson)
Evidence: 0.73
¬ Remarkable(wrestle, requires learn some good hold)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(wrestle, requires take lesson)
Evidence: 0.71
¬ Typical(wrestle, requires take lesson)
Evidence: 0.46
¬ Remarkable(wrestle, requires take lesson)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.08
Plausible(wrestle, requires take lesson)
Evidence: 0.71
¬ Typical(wrestle, requires take lesson)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.46
¬ Remarkable(wrestle, requires take lesson)
Evidence: 0.31
¬ Typical(everyone, learn something)