yoyo: be fun to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.44
, toy
Weight: 0.40
, product
Weight: 0.34
, game
Weight: 0.30
, hobby
Weight: 0.27
Siblings frisbee
Weight: 0.29
, glue stick
Weight: 0.29
, sherlock holmes
Weight: 0.29
, mcdonalds
Weight: 0.29
, stick
Weight: 0.29

Related properties

Property Similarity
be fun to play with 1.00
be fun to play 0.98
be play for fun 0.98
be fun 0.91
be used to have fun 0.91
be used to fun 0.91
be more fun with more person play 0.90
be play with 0.89
be used to play with 0.89
be more fun with friend 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.50
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.71
Plausible(toy, be play with)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.47
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.44
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.43
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.41
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.46
Plausible(toy, be used to play with)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.40
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.98
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.40
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.91
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.36
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.36
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.36
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.34
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
0.34
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.07
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.26
¬ Plausible(toy, be fun)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.27
¬ Plausible(toy, be used to fun)
0.06
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.36
¬ Plausible(toy, be fun to play with)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.26
¬ Plausible(game, be more fun with friend)
0.06
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.98
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.05
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.89
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.46
¬ Plausible(toy, be used to play with)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.52
¬ Plausible(game, be used to fun)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.89
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.71
¬ Plausible(toy, be play with)
0.02
Rule weight: 0.09
Evidence weight: 0.19
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.90
¬ Plausible(game, be fun)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.71
¬ Remarkable(toy, be used to fun)
0.26
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.72
¬ Remarkable(toy, be fun)
0.25
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.75
¬ Remarkable(toy, be play with)
0.24
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.75
¬ Remarkable(game, be more fun with friend)
0.23
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)
0.23
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.87
¬ Remarkable(toy, be fun to play with)
0.23
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)
0.23
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.80
¬ Remarkable(toy, be used to play with)
0.23
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.82
¬ Remarkable(game, be used to fun)
0.22
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.98
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.22
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)
0.21
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.98
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.90
¬ Remarkable(game, be play for fun)
0.19
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.92
¬ Remarkable(game, be fun)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.71
¬ Remarkable(frisbee, be fun)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.38
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.71
Plausible(toy, be play with)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.46
Plausible(toy, be used to play with)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be fun to play with)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.53
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.62
¬ Salient(yoyo, be fun to play with)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.10
¬ Plausible(yoyo, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.62
¬ Remarkable(yoyo, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.69
Remarkable(yoyo, be fun to play with)
Evidence: 0.57
¬ Remarkable(yoyo, be used to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.20
¬ Plausible(yoyo, be used to play with)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.62
Salient(yoyo, be fun to play with)
Evidence: 0.60
¬ Salient(yoyo, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.47
¬ Typical(yoyo, be used to play with)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.62
Salient(yoyo, be fun to play with)
Evidence: 0.62
¬ Salient(yoyo, be used to play with)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.59
¬ Typical(yoyo, be used to fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.62
Salient(yoyo, be fun to play with)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.10
Plausible(yoyo, be fun to play with)
Evidence: 0.55
¬ Typical(yoyo, be fun to play with)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.43
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.41
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.14
¬ Typical(toy, be play with)
0.40
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.38
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.38
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.22
¬ Typical(toy, be used to play with)
0.36
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.35
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.35
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.37
¬ Typical(toy, be fun)
0.35
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.33
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.18
Rule weight: 0.51
Evidence weight: 0.40
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.87
¬ Typical(game, be fun)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(yoyo, be fun to play with)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.98
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.41
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.14
¬ Typical(toy, be play with)
0.40
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.39
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.39
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.22
¬ Typical(toy, be used to play with)
0.38
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.37
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.37
¬ Typical(toy, be fun)
0.37
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.37
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.35
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.27
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.55
Typical(yoyo, be fun to play with)
Evidence: 0.87
¬ Typical(game, be fun)