yoyo: be used to learn to make it sleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.44
, toy
Weight: 0.40
, product
Weight: 0.34
, game
Weight: 0.30
, hobby
Weight: 0.27
Siblings frisbee
Weight: 0.29
, glue stick
Weight: 0.29
, sherlock holmes
Weight: 0.29
, mcdonalds
Weight: 0.29
, stick
Weight: 0.29

Related properties

Property Similarity
be used to learn to make it sleep 1.00
be used to sleep 0.89
be used to learn 0.84
be at we do not understand 0.80
be happen without your know 0.78
look like read thing 0.78
be used to teach 0.77
be relax 0.77
do not work well 0.76
be used to have fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.62
Plausible(game, be used to teach)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.28
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.26
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.24
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.24
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.37
Plausible(toy, look like read thing)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.20
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.84
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.19
Rule weight: 0.66
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
0.16
Rule weight: 0.66
Evidence weight: 0.32
Similarity weight: 0.77
Evidence: 0.21
Plausible(hobby, be relax)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Plausible(game, be used to learn)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.21
¬ Plausible(hobby, be relax)
0.05
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.37
¬ Plausible(toy, look like read thing)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.04
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.03
Rule weight: 0.09
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.62
¬ Plausible(game, be used to teach)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.24
¬ Remarkable(game, be used to learn)
0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.10
¬ Remarkable(game, be used to teach)
0.42
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Remarkable(toy, look like read thing)
0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.39
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.36
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.36
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.65
¬ Remarkable(hobby, be relax)
0.34
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)
0.34
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.25
Plausible(game, be used to learn)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.62
Plausible(game, be used to teach)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.37
Plausible(toy, look like read thing)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.21
Plausible(hobby, be relax)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.04
¬ Plausible(yoyo, be used to learn to make it sleep)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Salient(yoyo, be used to learn to make it sleep)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.09
¬ Plausible(yoyo, be used to sleep)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.83
¬ Typical(yoyo, be used to sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.27
Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.18
¬ Remarkable(yoyo, be used to sleep)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.25
Salient(yoyo, be used to learn to make it sleep)
Evidence: 0.18
¬ Salient(yoyo, be used to sleep)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.25
Salient(yoyo, be used to learn to make it sleep)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)

Typical implies Plausible

0.08
Rule weight: 0.48
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.04
Plausible(yoyo, be used to learn to make it sleep)
Evidence: 0.86
¬ Typical(yoyo, be used to learn to make it sleep)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.36
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.39
¬ Typical(toy, look like read thing)
0.35
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.38
¬ Typical(hobby, be relax)
0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.85
¬ Typical(game, be used to teach)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.27
¬ Remarkable(yoyo, be used to learn to make it sleep)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.54
¬ Typical(game, be used to learn)
0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.36
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.39
¬ Typical(toy, look like read thing)
0.36
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.38
¬ Typical(hobby, be relax)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.86
Typical(yoyo, be used to learn to make it sleep)
Evidence: 0.85
¬ Typical(game, be used to teach)