zombie: be unlocked

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.60
, film
Weight: 0.59
, theme
Weight: 0.58
, apocalypse
Weight: 0.58
, event
Weight: 0.57
Siblings werewolf
Weight: 0.35
, vampire
Weight: 0.35
, komodo dragon
Weight: 0.34
, alien
Weight: 0.34
, monster
Weight: 0.34

Related properties

Property Similarity
be unlocked 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.71
Plausible(zombie, be unlocked)
Evidence: 0.21
¬ Salient(zombie, be unlocked)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.21
Salient(zombie, be unlocked)
Evidence: 0.56
¬ Typical(zombie, be unlocked)
Evidence: 0.15
¬ Remarkable(zombie, be unlocked)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.71
Plausible(zombie, be unlocked)
Evidence: 0.56
¬ Typical(zombie, be unlocked)