zone: is goddam unclear

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents area
Weight: 0.66
, parking zone
Weight: 0.64
, place
Weight: 0.57
, information
Weight: 0.52
Siblings hot spot
Weight: 0.58
, combat zone
Weight: 0.38
, south park
Weight: 0.34
, south carolina
Weight: 0.33

Related properties

Property Similarity
is goddam unclear 1.00
is goddam broken unclear 0.97
is unclear 0.90
is broken unclear 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(zone, is goddam unclear)
Evidence: 0.38
¬ Salient(zone, is goddam unclear)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.89
Plausible(zone, is goddam unclear)
Evidence: 0.67
¬ Plausible(zone, is goddam broken unclear)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.25
Remarkable(zone, is goddam unclear)
Evidence: 0.11
¬ Remarkable(zone, is goddam broken unclear)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.89
Plausible(zone, is goddam unclear)
Evidence: 0.25
¬ Plausible(zone, is broken unclear)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.38
Salient(zone, is goddam unclear)
Evidence: 0.19
¬ Salient(zone, is goddam broken unclear)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.89
Plausible(zone, is goddam unclear)
Evidence: 0.53
¬ Plausible(zone, is unclear)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.67
Typical(zone, is goddam unclear)
Evidence: 0.51
¬ Typical(zone, is goddam broken unclear)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.38
Salient(zone, is goddam unclear)
Evidence: 0.19
¬ Salient(zone, is broken unclear)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.25
Remarkable(zone, is goddam unclear)
Evidence: 0.16
¬ Remarkable(zone, is broken unclear)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.67
Typical(zone, is goddam unclear)
Evidence: 0.51
¬ Typical(zone, is broken unclear)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.67
Typical(zone, is goddam unclear)
Evidence: 0.61
¬ Typical(zone, is unclear)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.38
Salient(zone, is goddam unclear)
Evidence: 0.51
¬ Salient(zone, is unclear)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.25
Remarkable(zone, is goddam unclear)
Evidence: 0.45
¬ Remarkable(zone, is unclear)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.38
Salient(zone, is goddam unclear)
Evidence: 0.67
¬ Typical(zone, is goddam unclear)
Evidence: 0.25
¬ Remarkable(zone, is goddam unclear)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(zone, is goddam unclear)
Evidence: 0.67
¬ Typical(zone, is goddam unclear)