Parents |
problem Weight: 0.60 ,
sumWeight: 0.57 ,
troubleWeight: 0.56 ,
situationWeight: 0.56
|
Siblings |
rust Weight: 0.63 ,
erosionWeight: 0.58 ,
tearWeight: 0.57 ,
shingleWeight: 0.54 ,
limitationWeight: 0.32
|
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Property | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
causes malfunction | 0.58 0.5781296526 |
0.72 0.7221665751 |
0.07 0.0734972589 |
0.84 0.8361120984 |
0.80 0.7996219587 |
ConceptNet |
be related to break | 0.47 0.4698761166 |
0.02 0.0217562226 |
0.02 0.0189989984 |
0.92 0.9220922593 |
0.77 0.7738429890 |
ConceptNet |
be in nervous system cause paralysis of body | 0.63 0.6271194833 |
0.97 0.9654937583 |
0.98 0.9848801710 |
0.59 0.5920488182 |
0.99 0.9938280211 |
Quasimodo |
be in nervous system cause paralysis | 0.62 0.6212356647 |
0.96 0.9615739351 |
0.98 0.9833572848 |
0.59 0.5881754679 |
0.99 0.9922890481 |
Quasimodo |
caused by shaft vibration in shaft generator set | 0.65 0.6537401645 |
0.96 0.9561902106 |
0.98 0.9792551442 |
0.58 0.5787575251 |
0.99 0.9876685542 |
Quasimodo |
caused by earthquakes | 0.59 0.5908529515 |
0.94 0.9390255673 |
0.98 0.9755498120 |
0.54 0.5375430769 |
0.97 0.9744165844 |
Quasimodo |
be 2x greater than flux damage | 0.53 0.5318978729 |
1.00 0.9952472366 |
0.97 0.9679318062 |
0.45 0.4485775671 |
0.97 0.9677137403 |
Quasimodo |
affect growth of nail | 0.66 0.6555795338 |
0.93 0.9322494387 |
0.97 0.9656635637 |
0.55 0.5467375917 |
0.96 0.9643158452 |
Quasimodo |
be per second in melee weapons spread | 0.53 0.5319256053 |
1.00 0.9951060301 |
0.96 0.9636491356 |
0.47 0.4702536714 |
0.97 0.9701982612 |
Quasimodo |
be dangerous to nervous system | 0.59 0.5937729917 |
0.91 0.9146540260 |
0.96 0.9630843093 |
0.53 0.5264967898 |
0.95 0.9524616419 |
Quasimodo |
lead to scrapped work | 0.59 0.5935424105 |
0.99 0.9937297127 |
0.95 0.9476945791 |
0.50 0.4957423534 |
0.96 0.9633363362 |
Quasimodo |
affect seed germination | 0.59 0.5949229830 |
0.99 0.9915133056 |
0.95 0.9474943875 |
0.41 0.4086482776 |
0.92 0.9192548582 |
Quasimodo |
is bad dark souls | 0.48 0.4845640730 |
0.83 0.8341466118 |
0.91 0.9060404244 |
0.47 0.4664375188 |
0.84 0.8402667553 |
Quasimodo |
affect left side of body | 0.65 0.6548026515 |
0.86 0.8554831053 |
0.91 0.9059403286 |
0.58 0.5766251269 |
0.91 0.9080459154 |
Quasimodo |
be from hurricane different from tornado | 0.60 0.5965113848 |
0.73 0.7289119586 |
0.89 0.8850989519 |
0.30 0.3028648850 |
0.62 0.6186457037 |
Quasimodo |
is to neck fatal | 0.56 0.5569784681 |
0.75 0.7456118714 |
0.87 0.8724833054 |
0.38 0.3849041225 |
0.71 0.7119707434 |
Quasimodo |
be from tornadoes measured | 0.60 0.5972205063 |
0.70 0.7030550670 |
0.87 0.8682471079 |
0.30 0.2977206755 |
0.58 0.5848866058 |
Quasimodo |
be weird in monster hunter | 0.53 0.5319503447 |
0.72 0.7235407461 |
0.85 0.8547270244 |
0.37 0.3685402457 |
0.67 0.6703291007 |
Quasimodo |
is fatal | 0.49 0.4864669491 |
0.82 0.8169068966 |
0.84 0.8409745757 |
0.66 0.6608128494 |
0.89 0.8947635594 |
Quasimodo |
is serious | 0.56 0.5564150747 |
0.77 0.7708985743 |
0.82 0.8203262408 |
0.54 0.5429822115 |
0.80 0.8016458610 |
Quasimodo |
be prevented during free diving | 0.59 0.5940498493 |
0.64 0.6367058470 |
0.81 0.8128601662 |
0.31 0.3106312471 |
0.53 0.5280161011 |
Quasimodo |
be between cars resolved | 0.47 0.4658956405 |
0.65 0.6472016073 |
0.80 0.7963139719 |
0.35 0.3484281384 |
0.57 0.5695469235 |
Quasimodo |
be to brain cord permanent | 0.59 0.5945544656 |
0.60 0.6045393448 |
0.80 0.7959028642 |
0.29 0.2882455350 |
0.46 0.4640709679 |
Quasimodo |
apply in nu wa 's ultimate | 0.53 0.5319555400 |
0.55 0.5468484121 |
0.76 0.7619382123 |
0.27 0.2659742182 |
0.39 0.3939878169 |
Quasimodo |
be for carnevil darts calculated | 0.47 0.4655336076 |
0.51 0.5116343500 |
0.74 0.7356487638 |
0.25 0.2459103714 |
0.35 0.3513702401 |
Quasimodo |
kill tree | 0.69 0.6920943434 |
0.44 0.4384017560 |
0.70 0.6954084624 |
0.21 0.2100045758 |
0.29 0.2924727954 |
Quasimodo |
be to neighboring tissue minimized | 0.56 0.5568755838 |
0.47 0.4736891024 |
0.67 0.6692888193 |
0.27 0.2678849756 |
0.34 0.3360448572 |
Quasimodo |
be calculated with main offhand weapons | 0.53 0.5319188233 |
0.89 0.8857692363 |
0.66 0.6567178585 |
0.27 0.2659634936 |
0.39 0.3855887063 |
Quasimodo |
affect side of body | 0.47 0.4713991917 |
0.61 0.6110080363 |
0.63 0.6315509130 |
0.67 0.6709940229 |
0.72 0.7161586805 |
Quasimodo |
be per second determined | 0.47 0.4655301859 |
0.81 0.8103756453 |
0.63 0.6273790628 |
0.18 0.1810893999 |
0.28 0.2781966311 |
Quasimodo |
is is x77 % | 0.53 0.5319046383 |
0.80 0.7973274420 |
0.63 0.6263709551 |
0.17 0.1661286517 |
0.26 0.2639079548 |
Quasimodo |
be to spleen | 0.55 0.5544673250 |
0.82 0.8189606480 |
0.62 0.6239382695 |
0.20 0.1956211660 |
0.29 0.2905781248 |
Quasimodo |
be from cyber risks calculated | 0.47 0.4655336076 |
0.48 0.4753817940 |
0.62 0.6215681438 |
0.35 0.3451732372 |
0.38 0.3818815867 |
Quasimodo |
be bad in games | 0.53 0.5318498625 |
0.34 0.3427888121 |
0.62 0.6189352666 |
0.19 0.1945969714 |
0.25 0.2451542905 |
Quasimodo |
be dealt to enemies | 0.47 0.4655541384 |
0.86 0.8566842549 |
0.60 0.5976827821 |
0.28 0.2817625441 |
0.36 0.3641825033 |
Quasimodo |
be low in pvp | 0.53 0.5319821524 |
0.72 0.7225630246 |
0.57 0.5718294653 |
0.14 0.1363715985 |
0.22 0.2169469349 |
Quasimodo |
be per second calculated | 0.47 0.4659287264 |
0.34 0.3436003031 |
0.57 0.5704906839 |
0.22 0.2179639798 |
0.25 0.2473277995 |
Quasimodo |
be involved in lawsuit | 0.66 0.6587598569 |
0.58 0.5831063303 |
0.57 0.5679668397 |
0.69 0.6874848069 |
0.68 0.6767316574 |
Quasimodo |
affect earth | 0.59 0.5926204707 |
0.47 0.4710276264 |
0.56 0.5641631991 |
0.46 0.4573931477 |
0.45 0.4481932707 |
Quasimodo |
is spread in game | 0.53 0.5318140208 |
0.41 0.4130936039 |
0.56 0.5631175554 |
0.34 0.3392961835 |
0.34 0.3395446356 |
Quasimodo |
be calculated for chakrams | 0.47 0.4655541384 |
0.27 0.2730166731 |
0.56 0.5610101812 |
0.16 0.1565766519 |
0.20 0.1963933336 |
Quasimodo |
be awarded course hero | 0.56 0.5590310959 |
0.29 0.2878773254 |
0.55 0.5545772382 |
0.17 0.1663485050 |
0.20 0.2024473425 |
Quasimodo |
be blocked by friendly players | 0.47 0.4655336076 |
0.70 0.6952601061 |
0.54 0.5407050320 |
0.14 0.1371973889 |
0.21 0.2070195759 |
Quasimodo |
be on area of effect attacks applied | 0.53 0.5319370189 |
0.47 0.4744433958 |
0.53 0.5299751190 |
0.50 0.4997640599 |
0.46 0.4605604650 |
Quasimodo |
is taxable | 0.49 0.4872383964 |
0.38 0.3845948980 |
0.52 0.5235135773 |
0.32 0.3214523186 |
0.31 0.3071815166 |
Quasimodo |
be against rancor calculated | 0.47 0.4655541384 |
0.94 0.9382069266 |
0.52 0.5185409606 |
0.74 0.7376882159 |
0.77 0.7720943617 |
Quasimodo |
be from hurricane | 0.62 0.6174578079 |
0.22 0.2212099438 |
0.52 0.5155934966 |
0.13 0.1348773111 |
0.17 0.1669365679 |
Quasimodo |
be to tires | 0.59 0.5903605633 |
0.26 0.2592874609 |
0.51 0.5070156435 |
0.19 0.1895314086 |
0.20 0.2032284472 |
Quasimodo |
is significant | 0.49 0.4894060638 |
0.58 0.5816763903 |
0.50 0.5040395807 |
0.80 0.8026468191 |
0.75 0.7541557634 |
Quasimodo |
be applied to heroes | 0.47 0.4655541384 |
0.24 0.2388822158 |
0.50 0.4991867216 |
0.17 0.1666577295 |
0.19 0.1851325554 |
Quasimodo |