Parents |
item Weight: 0.59 ,
equipmentWeight: 0.56 ,
projectileWeight: 0.56 ,
weaponWeight: 0.56 ,
explosionWeight: 0.54
|
Siblings |
bullet Weight: 0.34 ,
rifleWeight: 0.34 ,
bombWeight: 0.33 ,
pistolWeight: 0.33 ,
machine gunWeight: 0.33
|
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Property | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
be accurate 100 % | 0.53 0.5318273344 |
0.14 0.1378980596 |
0.12 0.1237934881 |
0.01 0.0116343500 |
0.00 0.0043648921 |
Quasimodo |
be at army | 0.46 0.4581569100 |
0.59 0.5949519101 |
0.41 0.4091946967 |
0.02 0.0182289142 |
0.02 0.0246965438 |
ConceptNet |
be at artillery cache | 0.46 0.4581569100 |
0.17 0.1720680259 |
0.81 0.8056641572 |
0.03 0.0262259416 |
0.01 0.0100541751 |
ConceptNet |
be at battle | 0.67 0.6711877415 |
0.16 0.1598382285 |
0.33 0.3254709361 |
0.93 0.9292815061 |
0.11 0.1146617554 |
ConceptNet |
be at infantry | 0.46 0.4581569100 |
0.63 0.6263368768 |
0.23 0.2313806585 |
0.02 0.0162256185 |
0.09 0.0851562248 |
ConceptNet |
be at soldier pack belt | 0.46 0.4581569100 |
0.14 0.1404622659 |
0.72 0.7248430213 |
0.04 0.0418484173 |
0.03 0.0303725484 |
ConceptNet |
be at war | 0.87 0.8671944790 |
0.23 0.2269540211 |
0.48 0.4750880481 |
0.18 0.1760423062 |
0.16 0.1642540954 |
ConceptNet |
be called grenades | 0.62 0.6199018777 |
0.30 0.2992685856 |
0.16 0.1620372356 |
0.07 0.0729948665 |
0.06 0.0605222141 |
Quasimodo |
be equip long times | 0.53 0.5320084332 |
0.91 0.9109111578 |
0.61 0.6097943746 |
0.40 0.3957591552 |
0.54 0.5379470350 |
Quasimodo |
be heavy in future | 0.53 0.5319895656 |
0.13 0.1331095477 |
0.37 0.3734002545 |
0.15 0.1515093018 |
0.14 0.1396407991 |
Quasimodo |
be op in hunt | 0.35 0.3487252751 |
0.03 0.0252366551 |
0.19 0.1933028756 |
0.04 0.0371945290 |
0.03 0.0257085353 |
Quasimodo |
be op in terrorist hunt | 0.53 0.5319653625 |
0.11 0.1100213776 |
0.40 0.4006995982 |
0.09 0.0873890009 |
0.10 0.1029735604 |
Quasimodo |
be reported in combat log | 0.53 0.5319790587 |
0.00 0.0036463472 |
0.12 0.1185670570 |
0.01 0.0138507572 |
0.00 0.0030529221 |
Quasimodo |
be shaped like baseballs | 0.62 0.6221920865 |
0.00 0.0030368353 |
0.12 0.1157572248 |
0.01 0.0148338410 |
0.00 0.0031440808 |
Quasimodo |
be used in sentence | 0.66 0.6587627917 |
0.15 0.1478522300 |
0.12 0.1164811319 |
0.01 0.0131465117 |
0.01 0.0083133142 |
Quasimodo |
be used to blow something up | 0.75 0.7472217363 |
0.36 0.3596077418 |
0.15 0.1505918339 |
0.94 0.9393464517 |
0.31 0.3080767284 |
ConceptNet |
be used to blow up car | 0.46 0.4581569100 |
0.21 0.2144172671 |
0.35 0.3475718117 |
0.02 0.0246534621 |
0.04 0.0441855957 |
ConceptNet |
be used to blow up enemy | 0.58 0.5781296526 |
0.17 0.1694723577 |
0.29 0.2947160382 |
0.94 0.9375747197 |
0.18 0.1828761295 |
ConceptNet |
be used to blow up thing | 0.67 0.6711877415 |
0.29 0.2937843980 |
0.21 0.2081435049 |
0.09 0.0880049975 |
0.18 0.1773347550 |
ConceptNet |
be used to cause physical harm | 0.46 0.4581569100 |
0.26 0.2578273935 |
0.33 0.3345450041 |
0.95 0.9506069124 |
0.53 0.5252027529 |
ConceptNet |
be used to commit suicide | 0.58 0.5781296526 |
0.50 0.4953794953 |
0.76 0.7551401769 |
0.08 0.0768091592 |
0.03 0.0286762092 |
ConceptNet |
be used to create diversion | 0.67 0.6711877415 |
0.67 0.6735328013 |
0.48 0.4752280634 |
0.23 0.2321992095 |
0.26 0.2562441436 |
ConceptNet |
be used to damage thing | 0.46 0.4581569100 |
0.23 0.2335724364 |
0.30 0.2982325762 |
0.01 0.0111473715 |
0.14 0.1446411839 |
ConceptNet |
be used to destroy bunker | 0.46 0.4581569100 |
0.12 0.1168696888 |
0.70 0.6999095286 |
0.07 0.0736157334 |
0.07 0.0681712926 |
ConceptNet |
be used to dismember commie | 0.46 0.4581569100 |
0.20 0.2001734036 |
0.80 0.8042478486 |
0.05 0.0450849247 |
0.02 0.0167049016 |
ConceptNet |
be used to do damage | 0.67 0.6711877415 |
0.31 0.3133488427 |
0.38 0.3774920030 |
0.21 0.2096298211 |
0.26 0.2586190184 |
ConceptNet |
be used to explosion | 0.46 0.4581569100 |
0.65 0.6542214611 |
0.62 0.6168104516 |
0.08 0.0770137969 |
0.06 0.0582786735 |
ConceptNet |
be used to kill | 0.46 0.4581569100 |
0.19 0.1890368025 |
0.07 0.0732549248 |
0.18 0.1813198057 |
0.13 0.1252113692 |
ConceptNet |
be used to kill and injure person | 0.46 0.4581569100 |
0.19 0.1866511573 |
0.09 0.0906437472 |
0.15 0.1457720766 |
0.08 0.0837883830 |
ConceptNet |
be used to kill enemy | 0.46 0.4581569100 |
0.18 0.1822729867 |
0.09 0.0876172628 |
0.20 0.1986063093 |
0.13 0.1251521320 |
ConceptNet |
be used to kill person | 0.67 0.6711877415 |
0.19 0.1925856517 |
0.08 0.0792001896 |
0.13 0.1271715834 |
0.07 0.0748220190 |
ConceptNet |
be used to military fight | 0.46 0.4581569100 |
0.20 0.2033883701 |
0.33 0.3334141114 |
0.93 0.9291522612 |
0.07 0.0703630704 |
ConceptNet |
be used to murder | 0.67 0.6711877415 |
0.57 0.5664803386 |
0.74 0.7382737191 |
0.06 0.0575247450 |
0.02 0.0201029651 |
ConceptNet |
be used to small explosion | 0.46 0.4581569100 |
0.51 0.5070169203 |
0.76 0.7593998729 |
0.05 0.0458226976 |
0.02 0.0151162665 |
ConceptNet |
be used to throw at oppose military force | 0.46 0.4581569100 |
0.60 0.5980860986 |
0.75 0.7494587870 |
0.01 0.0129191035 |
0.01 0.0053098108 |
ConceptNet |
be used to throw explosive | 0.46 0.4581569100 |
0.38 0.3762534061 |
0.31 0.3075597488 |
0.31 0.3127133887 |
0.51 0.5096233589 |
ConceptNet |
be used to war | 0.46 0.4581569100 |
0.21 0.2129309509 |
0.52 0.5151270370 |
0.14 0.1388359344 |
0.12 0.1204562345 |
ConceptNet |
bounce like flubber | 0.53 0.5320084332 |
0.02 0.0163477900 |
0.17 0.1744938012 |
0.03 0.0272492958 |
0.02 0.0166123289 |
Quasimodo |
cause loss | 0.47 0.4656497168 |
0.80 0.7950180887 |
0.87 0.8728836887 |
0.47 0.4683643630 |
0.81 0.8053994538 |
Quasimodo |
cause loss of vision | 0.53 0.5320300887 |
0.42 0.4167506756 |
0.62 0.6229265869 |
0.25 0.2538947993 |
0.30 0.3016744598 |
Quasimodo |
clip through walls | 0.47 0.4656020438 |
0.16 0.1635815709 |
0.13 0.1280850957 |
0.01 0.0136541404 |
0.01 0.0115056554 |
Quasimodo |
destroy balloons | 0.46 0.4616954669 |
0.16 0.1598887507 |
0.13 0.1319602334 |
0.01 0.0127961763 |
0.01 0.0096234968 |
Quasimodo |
differ from 64 tick | 0.35 0.3486804754 |
0.00 0.0036105987 |
0.12 0.1205743354 |
0.01 0.0141135086 |
0.00 0.0032066406 |
Quasimodo |
differ from 64 tick to 128 tick | 0.53 0.5319318627 |
0.13 0.1326912902 |
0.12 0.1194089343 |
0.01 0.0115646404 |
0.00 0.0036534969 |
Quasimodo |
explode | 0.63 0.6293496213 |
0.12 0.1161057727 |
0.35 0.3480098809 |
0.16 0.1554648735 |
0.13 0.1345251884 |
Quasimodo |
feel bad | 0.29 0.2910572399 |
0.03 0.0308348705 |
0.22 0.2237284258 |
0.05 0.0540892712 |
0.04 0.0404333433 |
Quasimodo |
get glitched | 0.47 0.4660371222 |
0.44 0.4363444297 |
0.36 0.3635872907 |
0.74 0.7426429583 |
0.54 0.5449501666 |
Quasimodo |
get stuck in bushes | 0.53 0.5318835156 |
0.01 0.0098540746 |
0.14 0.1439592181 |
0.02 0.0240265683 |
0.01 0.0106584159 |
Quasimodo |
get stuck in trees | 0.53 0.5318736518 |
0.02 0.0165694307 |
0.16 0.1589110291 |
0.04 0.0384921997 |
0.02 0.0206304606 |
Quasimodo |
has color yellow | 0.48 0.4848867923 |
0.03 0.0336000172 |
0.25 0.2474582815 |
0.05 0.0451968313 |
0.04 0.0392607925 |
Quasimodo |