act in play: be motivated by explore other person life

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by explore other person life 1.00
requires other person 0.78
be motivated by you believe in character 0.77
be motivated by express yourself 0.77
be used to entertain person 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.50
Plausible(act in play, be motivated by explore other person life)
Evidence: 0.22
¬ Salient(act in play, be motivated by explore other person life)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.84
Typical(act in play, be motivated by explore other person life)
Evidence: 0.40
¬ Typical(act in play, be motivated by you believe in character)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.84
Typical(act in play, be motivated by explore other person life)
Evidence: 0.63
¬ Typical(act in play, requires other person)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.84
Typical(act in play, be motivated by explore other person life)
Evidence: 0.58
¬ Typical(act in play, be motivated by express yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.32
Remarkable(act in play, be motivated by explore other person life)
Evidence: 0.28
¬ Remarkable(act in play, requires other person)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.22
Salient(act in play, be motivated by explore other person life)
Evidence: 0.34
¬ Salient(act in play, be motivated by express yourself)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.22
Salient(act in play, be motivated by explore other person life)
Evidence: 0.38
¬ Salient(act in play, requires other person)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.50
Plausible(act in play, be motivated by explore other person life)
Evidence: 0.71
¬ Plausible(act in play, requires other person)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.50
Plausible(act in play, be motivated by explore other person life)
Evidence: 0.69
¬ Plausible(act in play, be motivated by express yourself)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.32
Remarkable(act in play, be motivated by explore other person life)
Evidence: 0.51
¬ Remarkable(act in play, be motivated by express yourself)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.22
Salient(act in play, be motivated by explore other person life)
Evidence: 0.48
¬ Salient(act in play, be motivated by you believe in character)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.50
Plausible(act in play, be motivated by explore other person life)
Evidence: 0.77
¬ Plausible(act in play, be motivated by you believe in character)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.32
Remarkable(act in play, be motivated by explore other person life)
Evidence: 0.76
¬ Remarkable(act in play, be motivated by you believe in character)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.22
Salient(act in play, be motivated by explore other person life)
Evidence: 0.84
¬ Typical(act in play, be motivated by explore other person life)
Evidence: 0.32
¬ Remarkable(act in play, be motivated by explore other person life)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.50
Plausible(act in play, be motivated by explore other person life)
Evidence: 0.84
¬ Typical(act in play, be motivated by explore other person life)