advance into battle: causes feel of fear

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel of fear 1.00
causes fear 0.96
causes extreme fear 0.88
causes fear and excitement 0.87
causes increase of fear 0.87
causes fear uncertainty and doubt 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.74
Plausible(advance into battle, causes feel of fear)
Evidence: 0.35
¬ Salient(advance into battle, causes feel of fear)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.74
Plausible(advance into battle, causes feel of fear)
Evidence: 0.74
¬ Plausible(advance into battle, causes fear)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.54
Typical(advance into battle, causes feel of fear)
Evidence: 0.51
¬ Typical(advance into battle, causes fear)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.74
Plausible(advance into battle, causes feel of fear)
Evidence: 0.51
¬ Plausible(advance into battle, causes fear uncertainty and doubt)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.35
Salient(advance into battle, causes feel of fear)
Evidence: 0.21
¬ Salient(advance into battle, causes fear uncertainty and doubt)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.74
Plausible(advance into battle, causes feel of fear)
Evidence: 0.69
¬ Plausible(advance into battle, causes extreme fear)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.35
Salient(advance into battle, causes feel of fear)
Evidence: 0.54
¬ Typical(advance into battle, causes feel of fear)
Evidence: 0.39
¬ Remarkable(advance into battle, causes feel of fear)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.74
Plausible(advance into battle, causes feel of fear)
Evidence: 0.54
¬ Typical(advance into battle, causes feel of fear)