alliance: be bad at battlegrounds

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents partnership
Weight: 0.65
, organization
Weight: 0.64
, third party
Weight: 0.62
, pact
Weight: 0.59
, society
Weight: 0.59
Siblings agreement
Weight: 0.35
, democratic party
Weight: 0.33
, ally
Weight: 0.33
, political party
Weight: 0.33

Related properties

Property Similarity
be bad at battlegrounds 1.00
lose at battlegrounds 0.97
lose battlegrounds 0.96
win battlegrounds 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.36
Plausible(alliance, be bad at battlegrounds)
Evidence: 0.06
¬ Salient(alliance, be bad at battlegrounds)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.03
Remarkable(alliance, be bad at battlegrounds)
Evidence: 0.01
¬ Remarkable(alliance, lose at battlegrounds)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.03
Remarkable(alliance, be bad at battlegrounds)
Evidence: 0.02
¬ Remarkable(alliance, lose battlegrounds)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.06
Salient(alliance, be bad at battlegrounds)
Evidence: 0.03
¬ Salient(alliance, lose at battlegrounds)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.06
Salient(alliance, be bad at battlegrounds)
Evidence: 0.05
¬ Salient(alliance, lose battlegrounds)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.27
Typical(alliance, be bad at battlegrounds)
Evidence: 0.20
¬ Typical(alliance, lose at battlegrounds)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.36
Plausible(alliance, be bad at battlegrounds)
Evidence: 0.27
¬ Plausible(alliance, lose at battlegrounds)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.27
Typical(alliance, be bad at battlegrounds)
Evidence: 0.23
¬ Typical(alliance, lose battlegrounds)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.36
Plausible(alliance, be bad at battlegrounds)
Evidence: 0.31
¬ Plausible(alliance, lose battlegrounds)
0.46
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.96
Evidence: 0.36
Plausible(alliance, be bad at battlegrounds)
Evidence: 0.68
¬ Plausible(alliance, win battlegrounds)
0.45
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.96
Evidence: 0.03
Remarkable(alliance, be bad at battlegrounds)
Evidence: 0.46
¬ Remarkable(alliance, win battlegrounds)
0.36
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.96
Evidence: 0.27
Typical(alliance, be bad at battlegrounds)
Evidence: 0.76
¬ Typical(alliance, win battlegrounds)
0.31
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.96
Evidence: 0.06
Salient(alliance, be bad at battlegrounds)
Evidence: 0.66
¬ Salient(alliance, win battlegrounds)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.06
Salient(alliance, be bad at battlegrounds)
Evidence: 0.27
¬ Typical(alliance, be bad at battlegrounds)
Evidence: 0.03
¬ Remarkable(alliance, be bad at battlegrounds)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.36
Plausible(alliance, be bad at battlegrounds)
Evidence: 0.27
¬ Typical(alliance, be bad at battlegrounds)