alot: have playerbases

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, word
Weight: 0.56
, stuff
Weight: 0.52
, monster
Weight: 0.46
Siblings hey
Weight: 0.36
, think
Weight: 0.35
, oh
Weight: 0.34
, jesus christ
Weight: 0.34

Related properties

Property Similarity
have playerbases 1.00
be in pyongyang 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.65
Plausible(alot, have playerbases)
Evidence: 0.67
¬ Salient(alot, have playerbases)

Similarity expansion

0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.72
Typical(alot, have playerbases)
Evidence: 0.84
¬ Typical(alot, be in pyongyang)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.65
Plausible(alot, have playerbases)
Evidence: 0.81
¬ Plausible(alot, be in pyongyang)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.67
Salient(alot, have playerbases)
Evidence: 0.89
¬ Salient(alot, be in pyongyang)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.50
Remarkable(alot, have playerbases)
Evidence: 0.67
¬ Remarkable(alot, be in pyongyang)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.67
Salient(alot, have playerbases)
Evidence: 0.72
¬ Typical(alot, have playerbases)
Evidence: 0.50
¬ Remarkable(alot, have playerbases)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.65
Plausible(alot, have playerbases)
Evidence: 0.72
¬ Typical(alot, have playerbases)