ammunition: be called round

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents necessity
Weight: 0.57
, cargo
Weight: 0.55
, item
Weight: 0.53
, gear
Weight: 0.52
, commodity
Weight: 0.51
Siblings cartridge
Weight: 0.58
, firearm
Weight: 0.32
, hand grenade
Weight: 0.32
, grenade
Weight: 0.31
, canned goods
Weight: 0.31

Related properties

Property Similarity
be called round 1.00
is round 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.21
¬ Remarkable(hand grenade, is round)
0.12
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.24
¬ Remarkable(grenade, is round)
0.11
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.78
¬ Remarkable(cartridge, be called round)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.26
Plausible(ammunition, be called round)
Evidence: 0.78
Remarkable(cartridge, be called round)
Evidence: 0.32
¬ Plausible(cartridge, be called round)
0.54
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.26
Plausible(ammunition, be called round)
Evidence: 0.21
Remarkable(hand grenade, is round)
Evidence: 0.11
¬ Plausible(hand grenade, is round)
0.54
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.26
Plausible(ammunition, be called round)
Evidence: 0.24
Remarkable(grenade, is round)
Evidence: 0.12
¬ Plausible(grenade, is round)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.26
Plausible(ammunition, be called round)
Evidence: 0.23
¬ Salient(ammunition, be called round)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
Salient(ammunition, be called round)
Evidence: 0.43
¬ Typical(ammunition, be called round)
Evidence: 0.26
¬ Remarkable(ammunition, be called round)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.26
Plausible(ammunition, be called round)
Evidence: 0.43
¬ Typical(ammunition, be called round)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.20
¬ Typical(cartridge, be called round)
0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.23
¬ Typical(grenade, is round)
0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.26
¬ Remarkable(ammunition, be called round)
Evidence: 0.24
¬ Typical(hand grenade, is round)