amusement park: use computers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents amusement
Weight: 0.78
, attraction
Weight: 0.72
, site
Weight: 0.67
, location
Weight: 0.66
Siblings roller coaster
Weight: 0.73
, disneyland
Weight: 0.68
, walt disney world
Weight: 0.63
, boardwalk
Weight: 0.60
, magic mountain
Weight: 0.60

Related properties

Property Similarity
use computers 1.00
be dependent on computers 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.08
¬ Remarkable(amusement park, use computers)
Evidence: 0.01
¬ Remarkable(roller coaster, be dependent on computers)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.43
Plausible(amusement park, use computers)
Evidence: 0.01
Remarkable(roller coaster, be dependent on computers)
Evidence: 0.01
¬ Plausible(roller coaster, be dependent on computers)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.43
Plausible(amusement park, use computers)
Evidence: 0.10
¬ Salient(amusement park, use computers)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.10
Salient(amusement park, use computers)
Evidence: 0.27
¬ Typical(amusement park, use computers)
Evidence: 0.08
¬ Remarkable(amusement park, use computers)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.43
Plausible(amusement park, use computers)
Evidence: 0.27
¬ Typical(amusement park, use computers)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.08
¬ Remarkable(amusement park, use computers)
Evidence: 0.15
¬ Typical(roller coaster, be dependent on computers)