anger: wants to advance into battle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents reaction
Weight: 0.64
, emotion
Weight: 0.64
, sin
Weight: 0.63
, joy
Weight: 0.63
, desire
Weight: 0.63
Siblings frustration
Weight: 0.37
, anxiety
Weight: 0.36
, hostility
Weight: 0.36
, hatred
Weight: 0.35
, jealousy
Weight: 0.35

Related properties

Property Similarity
wants to advance into battle 1.00
wants to fight enemy 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.15
¬ Remarkable(anger, wants to advance into battle)
Evidence: 0.42
¬ Remarkable(hatred, wants to advance into battle)
0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.15
¬ Remarkable(anger, wants to advance into battle)
Evidence: 0.62
¬ Remarkable(hatred, wants to fight enemy)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Plausible(anger, wants to advance into battle)
Evidence: 0.42
Remarkable(hatred, wants to advance into battle)
Evidence: 0.04
¬ Plausible(hatred, wants to advance into battle)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.07
Plausible(anger, wants to advance into battle)
Evidence: 0.62
Remarkable(hatred, wants to fight enemy)
Evidence: 0.04
¬ Plausible(hatred, wants to fight enemy)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.07
Plausible(anger, wants to advance into battle)
Evidence: 0.17
¬ Salient(anger, wants to advance into battle)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.17
Salient(anger, wants to advance into battle)
Evidence: 0.90
¬ Typical(anger, wants to advance into battle)
Evidence: 0.15
¬ Remarkable(anger, wants to advance into battle)

Typical implies Plausible

0.08
Rule weight: 0.48
Evidence weight: 0.16
Similarity weight: 1.00
Evidence: 0.07
Plausible(anger, wants to advance into battle)
Evidence: 0.90
¬ Typical(anger, wants to advance into battle)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.15
¬ Remarkable(anger, wants to advance into battle)
Evidence: 0.78
¬ Typical(hatred, wants to advance into battle)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.15
¬ Remarkable(anger, wants to advance into battle)
Evidence: 0.67
¬ Typical(hatred, wants to fight enemy)