animal: be killed for food

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.68
, living thing
Weight: 0.62
, mammal
Weight: 0.61
, victim
Weight: 0.59
Siblings llama
Weight: 0.77
, mountain goat
Weight: 0.75
, cougar
Weight: 0.75
, prairie dog
Weight: 0.75

Related properties

Property Similarity
be killed for food 1.00
is are killed for food 0.95
be for food 0.82
is food 0.80
get food 0.80
need food 0.78
need food live 0.78
use food 0.78
find food 0.78
be made of food 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.85
Plausible(living thing, get food)
Evidence: 1.00
¬ Typical(animal, be killed for food)
0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.73
Plausible(living thing, need food)
Evidence: 1.00
¬ Typical(animal, be killed for food)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 0.85
¬ Plausible(living thing, get food)
0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 0.73
¬ Plausible(living thing, need food)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.48
¬ Remarkable(living thing, need food)
0.23
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.53
¬ Remarkable(living thing, get food)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.25
Similarity weight: 0.80
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.78
¬ Remarkable(prairie dog, get food)
0.02
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.81
¬ Remarkable(prairie dog, need food)
0.02
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.81
¬ Remarkable(llama, find food)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.85
Plausible(living thing, get food)
Evidence: 0.95
Remarkable(animal, be killed for food)
Evidence: 1.00
¬ Plausible(animal, be killed for food)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.73
Plausible(living thing, need food)
Evidence: 0.95
Remarkable(animal, be killed for food)
Evidence: 1.00
¬ Plausible(animal, be killed for food)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 0.78
Remarkable(prairie dog, get food)
Evidence: 0.67
¬ Plausible(prairie dog, get food)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 0.81
Remarkable(prairie dog, need food)
Evidence: 0.67
¬ Plausible(prairie dog, need food)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 0.81
Remarkable(llama, find food)
Evidence: 0.69
¬ Plausible(llama, find food)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 1.00
¬ Salient(animal, be killed for food)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Typical(animal, be killed for food)
Evidence: 1.00
¬ Typical(animal, need food)
0.67
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 1.00
¬ Plausible(animal, need food)
0.67
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Salient(animal, be killed for food)
Evidence: 1.00
¬ Salient(animal, need food)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.95
Remarkable(animal, be killed for food)
Evidence: 1.00
¬ Remarkable(animal, need food)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Salient(animal, be killed for food)
Evidence: 1.00
¬ Typical(animal, be killed for food)
Evidence: 0.95
¬ Remarkable(animal, be killed for food)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(animal, be killed for food)
Evidence: 1.00
¬ Typical(animal, be killed for food)

Typicality and Rermarkability incompatibility between a parent and a child

0.08
Rule weight: 0.51
Evidence weight: 0.19
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.85
¬ Typical(living thing, need food)
0.05
Rule weight: 0.51
Evidence weight: 0.12
Similarity weight: 0.80
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.93
¬ Typical(living thing, get food)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.63
¬ Typical(prairie dog, need food)
0.04
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.63
¬ Typical(llama, find food)
0.04
Rule weight: 0.14
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.95
¬ Remarkable(animal, be killed for food)
Evidence: 0.64
¬ Typical(prairie dog, get food)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 1.00
Typical(animal, be killed for food)
Evidence: 0.93
¬ Typical(living thing, get food)
0.38
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Typical(animal, be killed for food)
Evidence: 0.85
¬ Typical(living thing, need food)