animal: has live body while computer do not

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.68
, mammal
Weight: 0.61
, victim
Weight: 0.59
, asset
Weight: 0.59
Siblings llama
Weight: 0.77
, mountain goat
Weight: 0.75
, cougar
Weight: 0.75
, prairie dog
Weight: 0.75
, badger
Weight: 0.74

Related properties

Property Similarity
has live body while computer do not 1.00
has body 0.79
has body language and can show expression 0.79
be defined as only animal that have hair 0.78
decide what they will do 0.78
wants to live 0.78
be used to keep you company 0.77
has almost no understand 0.77
dream and do other activity 0.77
leave it home 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.25
Plausible(mammal, be defined as only animal that have hair)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)
0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.07
Plausible(creature, decide what they will do)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.07
¬ Plausible(creature, decide what they will do)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.25
¬ Plausible(mammal, be defined as only animal that have hair)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)
Evidence: 0.26
¬ Remarkable(creature, decide what they will do)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)
Evidence: 0.39
¬ Remarkable(mammal, be defined as only animal that have hair)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.25
Plausible(mammal, be defined as only animal that have hair)
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.34
¬ Plausible(animal, has live body while computer do not)
0.26
Rule weight: 0.42
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.07
Plausible(creature, decide what they will do)
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.34
¬ Plausible(animal, has live body while computer do not)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.16
¬ Salient(animal, has live body while computer do not)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.12
¬ Typical(animal, has body language and can show expression)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.11
¬ Plausible(animal, wants to live)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.18
¬ Typical(animal, has body)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.27
¬ Plausible(animal, dream and do other activity)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.44
¬ Typical(animal, dream and do other activity)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.58
¬ Typical(animal, wants to live)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.52
¬ Remarkable(animal, dream and do other activity)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.63
¬ Remarkable(animal, has body)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.68
¬ Plausible(animal, has body)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.65
¬ Remarkable(animal, has body language and can show expression)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.29
Remarkable(animal, has live body while computer do not)
Evidence: 0.67
¬ Remarkable(animal, wants to live)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.16
Salient(animal, has live body while computer do not)
Evidence: 0.57
¬ Salient(animal, wants to live)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.79
¬ Plausible(animal, has body language and can show expression)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.77
Evidence: 0.16
Salient(animal, has live body while computer do not)
Evidence: 0.74
¬ Salient(animal, dream and do other activity)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.79
Evidence: 0.16
Salient(animal, has live body while computer do not)
Evidence: 0.90
¬ Salient(animal, has body)
0.15
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.79
Evidence: 0.16
Salient(animal, has live body while computer do not)
Evidence: 0.93
¬ Salient(animal, has body language and can show expression)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.16
Salient(animal, has live body while computer do not)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)
Evidence: 0.44
¬ Typical(mammal, be defined as only animal that have hair)
0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)
Evidence: 0.79
¬ Typical(creature, decide what they will do)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.44
¬ Typical(mammal, be defined as only animal that have hair)
0.21
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.45
Typical(animal, has live body while computer do not)
Evidence: 0.79
¬ Typical(creature, decide what they will do)