anvil: be used in cartoons

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.49
, thing
Weight: 0.47
, band
Weight: 0.46
, tool
Weight: 0.46
Siblings negotiable instrument
Weight: 0.31
, brass instrument
Weight: 0.31
, hammer
Weight: 0.30
, percussion instrument
Weight: 0.30
, wind instrument
Weight: 0.30

Related properties

Property Similarity
be used in cartoons 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.46
Plausible(anvil, be used in cartoons)
Evidence: 0.11
¬ Salient(anvil, be used in cartoons)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.11
Salient(anvil, be used in cartoons)
Evidence: 0.32
¬ Typical(anvil, be used in cartoons)
Evidence: 0.07
¬ Remarkable(anvil, be used in cartoons)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.46
Plausible(anvil, be used in cartoons)
Evidence: 0.32
¬ Typical(anvil, be used in cartoons)