arcade: be good fire

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be good fire 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.55
Plausible(arcade, be good fire)
Evidence: 0.39
¬ Salient(arcade, be good fire)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.39
Salient(arcade, be good fire)
Evidence: 0.76
¬ Typical(arcade, be good fire)
Evidence: 0.25
¬ Remarkable(arcade, be good fire)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.55
Plausible(arcade, be good fire)
Evidence: 0.76
¬ Typical(arcade, be good fire)