archery: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.71
, event
Weight: 0.62
, activity
Weight: 0.61
, game
Weight: 0.58
, pursuit
Weight: 0.58
Siblings hunting
Weight: 0.36
, badminton
Weight: 0.36
, canoeing
Weight: 0.36
, gymnastics
Weight: 0.35
, golf club
Weight: 0.34

Related properties

Property Similarity
be played 1.00
was played 0.98
was played in ages 0.86
was played in middle ages 0.84
be in games 0.76
was chosen games 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(archery, be played)
Evidence: 0.77
¬ Remarkable(gymnastics, be played)
0.03
Rule weight: 0.13
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(archery, be played)
Evidence: 0.93
¬ Remarkable(badminton, be played)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.93
Remarkable(badminton, be played)
Evidence: 0.29
¬ Plausible(badminton, be played)
0.56
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.77
Remarkable(gymnastics, be played)
Evidence: 0.49
¬ Plausible(gymnastics, be played)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.57
¬ Salient(archery, be played)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.98
Evidence: 0.31
Typical(archery, be played)
Evidence: 0.19
¬ Typical(archery, was played)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.83
¬ Remarkable(archery, was played)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.33
¬ Plausible(archery, was played)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.47
¬ Salient(archery, was played)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.46
¬ Remarkable(archery, was played in middle ages)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.76
¬ Remarkable(archery, was played in ages)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.44
¬ Remarkable(archery, was chosen games)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.81
Remarkable(archery, be played)
Evidence: 0.71
¬ Remarkable(archery, be in games)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.82
¬ Salient(archery, was played in ages)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.82
¬ Salient(archery, was played in middle ages)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.69
¬ Plausible(archery, was played in ages)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.83
¬ Salient(archery, was chosen games)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.31
Typical(archery, be played)
Evidence: 0.66
¬ Typical(archery, was played in ages)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.95
¬ Salient(archery, be in games)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.81
¬ Plausible(archery, was played in middle ages)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.83
¬ Plausible(archery, was chosen games)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.86
¬ Plausible(archery, be in games)
0.27
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.84
Evidence: 0.31
Typical(archery, be played)
Evidence: 0.90
¬ Typical(archery, was played in middle ages)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.31
Typical(archery, be played)
Evidence: 0.88
¬ Typical(archery, be in games)
0.23
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.76
Evidence: 0.31
Typical(archery, be played)
Evidence: 0.92
¬ Typical(archery, was chosen games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.57
Salient(archery, be played)
Evidence: 0.31
¬ Typical(archery, be played)
Evidence: 0.81
¬ Remarkable(archery, be played)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.41
Plausible(archery, be played)
Evidence: 0.31
¬ Typical(archery, be played)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(archery, be played)
Evidence: 0.08
¬ Typical(badminton, be played)
0.09
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.81
¬ Remarkable(archery, be played)
Evidence: 0.43
¬ Typical(gymnastics, be played)