archery: has state king

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.71
, event
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, activity
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, game
Weight: 0.58
, pursuit
Weight: 0.58
Siblings hunting
Weight: 0.36
, badminton
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, canoeing
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, gymnastics
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, golf club
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Related properties

Property Similarity
has state king 1.00
be hard in kingdom 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.59
Plausible(archery, has state king)
Evidence: 0.54
¬ Salient(archery, has state king)

Similarity expansion

0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.73
Typical(archery, has state king)
Evidence: 0.80
¬ Typical(archery, be hard in kingdom)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.59
Plausible(archery, has state king)
Evidence: 0.79
¬ Plausible(archery, be hard in kingdom)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.54
Salient(archery, has state king)
Evidence: 0.86
¬ Salient(archery, be hard in kingdom)
0.37
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.37
Remarkable(archery, has state king)
Evidence: 0.67
¬ Remarkable(archery, be hard in kingdom)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.54
Salient(archery, has state king)
Evidence: 0.73
¬ Typical(archery, has state king)
Evidence: 0.37
¬ Remarkable(archery, has state king)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.59
Plausible(archery, has state king)
Evidence: 0.73
¬ Typical(archery, has state king)