armor: be easily pierced by arrows

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents material
Weight: 0.59
, object
Weight: 0.57
, thing
Weight: 0.56
, feature
Weight: 0.54
Siblings bulletproof vest
Weight: 0.63
, heavy metal
Weight: 0.33
, titanium dioxide
Weight: 0.33
, steel wool
Weight: 0.32
, aluminum foil
Weight: 0.32

Related properties

Property Similarity
be easily pierced by arrows 1.00
be easily pierced by arrows in movies 0.98
piercing bullets work 0.83
pierce ammo illegal 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.06
Plausible(armor, be easily pierced by arrows)
Evidence: 0.05
¬ Salient(armor, be easily pierced by arrows)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.05
Salient(armor, be easily pierced by arrows)
Evidence: 0.00
¬ Salient(armor, be easily pierced by arrows in movies)
0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.06
Plausible(armor, be easily pierced by arrows)
Evidence: 0.00
¬ Plausible(armor, be easily pierced by arrows in movies)
0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.05
Remarkable(armor, be easily pierced by arrows)
Evidence: 0.00
¬ Remarkable(armor, be easily pierced by arrows in movies)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.28
Typical(armor, be easily pierced by arrows)
Evidence: 0.11
¬ Typical(armor, be easily pierced by arrows in movies)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.05
Remarkable(armor, be easily pierced by arrows)
Evidence: 0.20
¬ Remarkable(armor, piercing bullets work)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.05
Salient(armor, be easily pierced by arrows)
Evidence: 0.31
¬ Salient(armor, piercing bullets work)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.05
Remarkable(armor, be easily pierced by arrows)
Evidence: 0.36
¬ Remarkable(armor, pierce ammo illegal)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.28
Typical(armor, be easily pierced by arrows)
Evidence: 0.63
¬ Typical(armor, piercing bullets work)
0.23
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.76
Evidence: 0.28
Typical(armor, be easily pierced by arrows)
Evidence: 0.89
¬ Typical(armor, pierce ammo illegal)
0.21
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.76
Evidence: 0.05
Salient(armor, be easily pierced by arrows)
Evidence: 0.71
¬ Salient(armor, pierce ammo illegal)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.06
Plausible(armor, be easily pierced by arrows)
Evidence: 0.77
¬ Plausible(armor, pierce ammo illegal)
0.15
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.83
Evidence: 0.06
Plausible(armor, be easily pierced by arrows)
Evidence: 0.84
¬ Plausible(armor, piercing bullets work)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(armor, be easily pierced by arrows)
Evidence: 0.28
¬ Typical(armor, be easily pierced by arrows)
Evidence: 0.05
¬ Remarkable(armor, be easily pierced by arrows)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.06
Plausible(armor, be easily pierced by arrows)
Evidence: 0.28
¬ Typical(armor, be easily pierced by arrows)