arrow: be in jail

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents icon
Weight: 0.66
, pointer
Weight: 0.60
, character
Weight: 0.60
, show
Weight: 0.60
, direction
Weight: 0.58
Siblings archer
Weight: 0.33
, cursor
Weight: 0.33
, spider man
Weight: 0.32
, medusa
Weight: 0.32
, image
Weight: 0.32

Related properties

Property Similarity
be in jail 1.00
go to jail 0.97

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.16
Plausible(arrow, be in jail)
Evidence: 0.15
¬ Salient(arrow, be in jail)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.13
Remarkable(arrow, be in jail)
Evidence: 0.25
¬ Remarkable(arrow, go to jail)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.15
Salient(arrow, be in jail)
Evidence: 0.32
¬ Salient(arrow, go to jail)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.97
Evidence: 0.45
Typical(arrow, be in jail)
Evidence: 0.65
¬ Typical(arrow, go to jail)
0.52
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.97
Evidence: 0.16
Plausible(arrow, be in jail)
Evidence: 0.44
¬ Plausible(arrow, go to jail)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(arrow, be in jail)
Evidence: 0.45
¬ Typical(arrow, be in jail)
Evidence: 0.13
¬ Remarkable(arrow, be in jail)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.16
Plausible(arrow, be in jail)
Evidence: 0.45
¬ Typical(arrow, be in jail)