assassin: have finger missing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.60
, game
Weight: 0.56
, class
Weight: 0.54
, group
Weight: 0.52
, thing
Weight: 0.50
Siblings ninja
Weight: 0.58
, mailman
Weight: 0.41
, villain
Weight: 0.35
, avenger
Weight: 0.34
, superhero
Weight: 0.33

Related properties

Property Similarity
have missing finger 1.00
have finger missing 1.00
lose finger 0.90
has physical part finger 0.87
cut off finger 0.87
remove ring finger 0.84
cut ring finger 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.58
Plausible(assassin, have finger missing)
Evidence: 0.69
¬ Salient(assassin, have finger missing)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.69
Salient(assassin, have finger missing)
Evidence: 0.57
¬ Salient(assassin, have missing finger)
0.70
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.73
Remarkable(assassin, have finger missing)
Evidence: 0.67
¬ Remarkable(assassin, have missing finger)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.73
Remarkable(assassin, have finger missing)
Evidence: 0.31
¬ Remarkable(assassin, cut off finger)
0.68
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.58
Plausible(assassin, have finger missing)
Evidence: 0.49
¬ Plausible(assassin, have missing finger)
0.67
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.54
Typical(assassin, have finger missing)
Evidence: 0.47
¬ Typical(assassin, have missing finger)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.69
Salient(assassin, have finger missing)
Evidence: 0.34
¬ Salient(assassin, cut off finger)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.73
Remarkable(assassin, have finger missing)
Evidence: 0.42
¬ Remarkable(assassin, cut ring finger)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.58
Plausible(assassin, have finger missing)
Evidence: 0.44
¬ Plausible(assassin, cut off finger)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.69
Salient(assassin, have finger missing)
Evidence: 0.61
¬ Salient(assassin, cut ring finger)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.54
Typical(assassin, have finger missing)
Evidence: 0.59
¬ Typical(assassin, cut off finger)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.58
Plausible(assassin, have finger missing)
Evidence: 0.63
¬ Plausible(assassin, cut ring finger)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.54
Typical(assassin, have finger missing)
Evidence: 0.74
¬ Typical(assassin, cut ring finger)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.69
Salient(assassin, have finger missing)
Evidence: 0.54
¬ Typical(assassin, have finger missing)
Evidence: 0.73
¬ Remarkable(assassin, have finger missing)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.58
Plausible(assassin, have finger missing)
Evidence: 0.54
¬ Typical(assassin, have finger missing)